Quote Originally Posted by Caitlyn View Post
If you want it 100% fair and competitive (no matter if 4v4 or 1v1), you have to eliminate the entire job system in PvP and make just one PvP job. Everyone got the same toolkit, same stats, etc. Maybe add some buyable items to increase the effectiveness of certain skills (like increased selfheal, longer sprint, etc).

It must be a nightmare to balance all jobs in PvP. And at some point specific jobs are more powerfull than others. But to be honest, PvP feels more balanced than in previous expansions (due to having more selfheal and sprint).
This is most likely what is actually going to happen in the new PVP mode since they are making the new mode "roleless", and stating that you cannot have more than two of the same job on the same team. What I assume will happen based off the information from the last Live Letter is there will be no more tanks, healers, or DPS, everyone will be just a form of dps with some job uniqueness sprinkled in. This is both good and bad in the way that you used to balance jobs within their role, but now will have to balance each job with each other which is a much larger pool. You have to design it so that the team with three healers and two tanks has an equal chance of winning/losing against a team of all dps.