DRK
DRK needs to be reworked again. This version of the job feels so weak, I want to apologize to healers for making them heal me. Dealing the most damage of the tanks feels good, but getting torn to shreds by dungeon mobs doesn't.
Darkside:
This self buff is too easy to maintain. Much like Greased Lightning, Blood of the Dragon, and Enochian, this should become a trait with the same effect.
Dark Arts:
In Heavensward and Stormblood, this was an interesting ability that gave DRK a lot of options. It buffed damaging and defensive CDs, as well as weaponskills and spells. Now it splits your mana between offense and defense, and forces you to use TBN when it will break. I think this ability should be restored with it's original effect, and eventually upgrade into something stronger.
Blood Gauge
This only needs a minor change. Bloodspiller and Quietus should heal you. These should also receive Dark Arts effects like more potency or bonus healing.
*Right now its a bad copy of the Beast Gauge. I think DRK should also build BlackBlood by taking damage, like their old CD Blood Price.*
Dark Mind, TBN, Oblation
I was very surprised to see Oblation as a separate CD from TBN. Dark Mind only works against magic damage, so its usage is dependent on the content. This should be a weaker version of TBN that is available early. TBN's mana cost should be removed as well as the Dark Arts proc. Once you reach the appropriate levels, Dark Mind should upgrade into TBN and Oblation. As an additional effect, using Dark Arts abilities should reduce the cooldown of Dark Mind, TBN, and Oblation to add both self-sustain and kit synergy.
DRK spells
Abyssal Drain used to be a GCD spell that could be buffed by Dark Arts to heal you. It was also better to use Abyssal Drain over Unmned/Unleash because it had the effects of both. Abyssal Drain should be a GCD again, and an upgrade to Unmend. This would give DRKs more sustain for pinch situations. Similar to Unmend/Abyssal Drain, I think Unleash should upgrade to Stalwart Soul.
oGCDs
DRK is known for having a lot of abilities to weave between GCDs, namely oGCDs. By restoring Dark Arts in its original state, these can be condensed. Edge of Darkness should upgrade to Carve and Spit and Flood of Darkness should upgrade to Shadowbringer. Giving Edge and Flood a 1-min CD, as well as interaction with Dark Arts, would make the job flow at lower levels in a similar way to level 90 DRK.
Living Shadow
This ability feels like such a missed opportunity. My idea for this ability is to make it an upgrade to the Dark Arts itself. Instead of buffing an ability that Dark Arts would, Living Shadow would copy it. Instead of only copying 1 ability, Living Shadow could have 3 charges, so you could copy 3 abilities!
Blood Weapon/Living Dead
No cool ideas here, just read every other post about these two.
Let me know what you think!