
Originally Posted by
MilkieTea
I'd like to point out that a ton of zoomers grew up having to read a lot too ahah, at the very least the target demographic of this game. Fanfics that were 150k+ words, Homestuck (which is still considered one of if not the longest webcomic), other webcomics, mangas and JP subbed animes, books. In fact subbed TV is becoming more and more popular as South Korean media becomes more widely spread and the western audience consumes more.
No, the real problem is lazy, impatient people across all generations. I'm not bringing them up to be disparaging, far from it, but generally speaking the newer people coming over from WoW tend to have the hardest problems with long cutscenes. The games lore is spread across multiple different mediums and most people don't take the expanded effort to consume it, and because they've been a part of a game like that for so long, they just assume it's the norm. It doesn't help that other games, namely New World, BDO for example, also put more of a focus on the player rather than the lore. Not that this is a problem solely coming over from WoW, but considering OP comes from WoW I'm going to bring up that I think that might be the case here.
And for people who's gaming experience isn't tied to MMOs, but to things such as triple A games like GTA, voiced cutscenes are the norm with non-voiced cutscenes being unnecessary to access the story of the world around them. It is definitely a culture shock.
I'm one of the lucky ones in that my gaming experience started with non-voiced things such as RPG-maker games, the sims, etc. So having to read didn't phase me as much.