I'm not sure if I agree with everything, I'd probably have to reread. But I concur with the bit about luck. This game, as of now, rewards luck, not skill. It needs to be a system that rewards skill, maybe rewarding totems(with the current system). And it is very repetitive. At the same time, they can't just make runs that occur every week, or two weeks. There has to be a mix. How boring is it only doing a dungeon once a week? I'm not sure what they could do, but I know that forum post help dramatically, keep it going.