I'm all for trying out new stuff with the solo duty design, I feel like that's a great place to go outside the box. This one hasnt hit the mark imo. Gameplay was pretty shallow with how limited your actions were (which makes sense from a story point of view of course). Sectioning off areas felt too arbitrary. It would have been better if it placed you in a specially designed map for this, like some sort of tunnel out of the city. The duty was unique but what it tried didnt make the landing which is unfortunate, especially since I think the "this is thancred" duty stuck the landing perfectly.