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  1. #91
    Player
    DiaDeem's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    1,680
    Character
    Vivian Rysto
    World
    Leviathan
    Main Class
    Scholar Lv 100
    It's nerfed btw, you didn't get the real version of it.

    Someone has corrected me. Nerfs happened only for Easy and Very Easy, not Normal.
    (0)
    Last edited by DiaDeem; 01-25-2022 at 03:24 PM.

  2. #92
    Player
    Lunalepsy's Avatar
    Join Date
    Mar 2016
    Posts
    1,140
    Character
    Yxiah Eruyt
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by JohncarterIx View Post
    i like endwalker till i seen this bs = stupid
    It was a bit repetitive and clunky.
    (2)

  3. #93
    Player
    VerdeLuck's Avatar
    Join Date
    Jan 2022
    Posts
    1,112
    Character
    Ymir Bombullshale
    World
    Halicarnassus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by DiaDeem View Post
    It's nerfed btw, you didn't get the real version of it.
    It's not, the normal version is untouched and same as original release. At least be right if you're going to be elitist
    (5)

  4. #94
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,209
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by SieyaM View Post
    The problem with this scenario is that FFXIV is not a stealth game, has no stealth elements, and gives us no stealth abilities during this scenario. If you want to put something like that in a game then fine, give us tools to use for it don't just have players try to run around visibility cones that we cannot see so we have no idea how far or how wide the mobs can see. Oh yeah and tack on a time limit that we have no idea if it's enough for if we really need to be hustling to finish this. Nothing makes people slow down and strategize like a ticking clock.
    To be fair, those aspects of the game ARE present outside of this one instance. Sound detection, sight detection, and spellcasting detection are all found on mobs in the overworld. Most people only start paying attention to them in the instanced zones because they're more dangerous than the overworld counterparts, and the WoL cannot just stomp them with pure ILVL alone. In Palace of the Dead, Heaven on High, Eureka, and Bozja, you can see these mechanics popping up nonstop, and players will have to ascertain what direction the mobs are facing to avoid getting aggro and having them chase you nonstop when getting aggro can be lethal. Players don't need stealth abilities to avoid detection in these zones, they just need to look and think about how the enemies move, then detour around them.

    In actuality, most players probably ran into sight detection more often than not. Sight detection works when sometimes mobs don't immediately aggro you when you walk behind them, but only aggro you when you walk past their vision (in both dungeons and in overworld/fates), but I guess it's because most of the time, everyone is used to the WoL being so powerful that the thought usually goes past people's heads since it wasn't registering a concern. At least, that was the case until they lose all of that ILVL temporarily through this instance.

    The big thing to note about visibility cones is just to click on the enemy. The general direction the enemy is facing is something you can see with the UI update on targetting mobs with the arrow on their feet. Just tab target around and then look for a path that doesn't have enemies facing towards that direction. The enemies also move in set paths, so it's also not a problem to take a moment to learn how they move while you're waiting as well.
    (6)
    Last edited by AnotherPerson; 01-25-2022 at 10:37 AM.

  5. #95
    Player
    Floortank's Avatar
    Join Date
    Dec 2016
    Posts
    902
    Character
    Kaska Onerys
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by SieyaM View Post
    The problem with this scenario is that FFXIV is not a stealth game, has no stealth elements, and gives us no stealth abilities during this scenario. If you want to put something like that in a game then fine, give us tools to use for it don't just have players try to run around visibility cones that we cannot see so we have no idea how far or how wide the mobs can see. Oh yeah and tack on a time limit that we have no idea if it's enough for if we really need to be hustling to finish this. Nothing makes people slow down and strategize like a ticking clock.
    You not being aware of target facing or rubber banding mechanics by level 82~83 does not mean the game is not built for it.

    It doesn't require stealth, just basic control of your character.
    (4)

  6. #96
    Player
    Mezzoforte's Avatar
    Join Date
    Jan 2014
    Posts
    137
    Character
    Shuma Gorath
    World
    Malboro
    Main Class
    Samurai Lv 75
    Quote Originally Posted by ovIm View Post
    I really don't get the hate for this bit of the scenario. Its wonderfully fitting for the theme of Endwalker, overcoming dread and impossible odds.

    Imho, if you struggled a bit with finding your way, and combat something you actively tried to avoid, then the mission did everything right. I kinda feel like that it what its supposed to do, make us uneasy and go out of our comfort zone. Its one of the better setpieces of the entire expansion if you ask me, because its not straightforward.

    To use someone elses words:
    Think, and find your way in the darkness.
    Thats exactly it. The people complaining are mary sue godmoders. They do feel anxious they do feel afraid not having the game making them gods. It breaks their illusion. It hurts them deeply being on the same level as a lowly npc. These are the same people who complain anytime warrior of light doesnt effortlessly win. The same ones that raged about losing to zenos. “My warrior of light would never fall for that!” “My warrior of light is so strong they would never let xenos swap bodies with me!” It really truly isnt about the difficulty. Its that feeling of weakness that turns their brains off with fear and anxiety. They have never felt it in the story. Only the hero god king hokage is how they see and feel. As you see nerfing it doesnt change anything. Its sad and these types cant be helped.
    (3)

  7. #97
    Player
    DiaDeem's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    1,680
    Character
    Vivian Rysto
    World
    Leviathan
    Main Class
    Scholar Lv 100
    Quote Originally Posted by VerdeLuck View Post
    It's not, the normal version is untouched and same as original release. At least be right if you're going to be elitist
    I wasn't being an elitist, I don't know how you got to that conclusion.
    I was however ignorant, thanks for correcting me.
    (1)

  8. #98
    Player
    Conando's Avatar
    Join Date
    Sep 2014
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Rostythgar Onasch
    World
    Mateus
    Main Class
    Warrior Lv 100
    Quote Originally Posted by MaxCarnage View Post
    Man, if you thought it was bad, you would have quit the game if you tried it before they nerfed it lol
    They nerfed it already? I didn’t think it was that hard to begin with, just different in the way that you want to avoid unnecessary fights.
    (2)

  9. #99
    Player
    Alleluia's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,161
    Character
    Regana Redwyne
    World
    Cactuar
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Conando View Post
    They nerfed it already? I didn’t think it was that hard to begin with, just different in the way that you want to avoid unnecessary fights.
    You have to play through it once as it was launched. If you fail, you get the option of easy and very easy and those have nerfs.
    (2)

  10. #100
    Player
    LilyPendragon's Avatar
    Join Date
    Aug 2011
    Posts
    156
    Character
    Jasnah Kohlin
    World
    Louisoix
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Rufalus View Post
    It's the body swap one? I thought it was good for the story because we are far too strong. It had to be difficult to make us feel vulnerable and relate to the struggle of normal people who we often rescue.
    It wasn't difficult, it was just incredibly boring and clunky.
    (5)

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