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  1. #31
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Ah, good. The inevitable healers crying about a warrior soloing irrelevant content thread. It has arrived.

    It's nothing new. Tanks have done similar - sometimes even crazier - things in previous expansions. They didn't get nerfed for it then, and WAR shouldn't be nerfed for it now. Its representation in the EX trials and savage modes is proof enough of that.
    (7)

  2. #32
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    They will just nerf Dark Knight instead. And buff Holmgang again.
    (4)

  3. #33
    Player
    Axious's Avatar
    Join Date
    Nov 2013
    Posts
    50
    Character
    Axious Atheorion
    World
    Maduin
    Main Class
    Gladiator Lv 90
    Hi there! Few thoughts on my mind.

    I’ve been playing warrior since 2.0. Even in 2013 the same “issue” was brought to the DEVs attention.

    “Warrior is op. Warrior is trash. Warrior can’t take a tank buster. Warrior can solo anything.”

    Slowly over the patches the DEVs homogenized warrior towards paladin. Taking away the healing and adding more -dm.

    That being said. Warrior is in a great spot. Mediocre damage, great sustain and -dm.

    But.

    The sustain for EW has already been nerfed compared to ShB nascent flash. (Based off damage dealt for a heal vs set cure potency 400)

    I have no idea where I’m going with this post.
    (2)

  4. #34
    Player
    Axious's Avatar
    Join Date
    Nov 2013
    Posts
    50
    Character
    Axious Atheorion
    World
    Maduin
    Main Class
    Gladiator Lv 90
    Thinking out loud.

    Remove warriors -dm from everything. Reinstall the %hp and cure potency on defiance.

    Inner chaos %300 cure potency for damage dealt.
    Blood whetting remove the set cure potency and set to 10% damage dealt 5s heal.
    Fell cleave and decimate heals for 100% damage dealt.
    Bring back mercy stroke!

    Funny enough? This use to be 2.0 warrior. Well close to it. Instead of bloodwhetting it was bloodbath.
    (1)

  5. #35
    Player
    Towowo's Avatar
    Join Date
    Aug 2013
    Posts
    12
    Character
    Wilfdaeg Blaniyrnsyn
    World
    Faerie
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Absimiliard View Post
    Ah, good. The inevitable healers crying about a warrior soloing irrelevant content thread. It has arrived.

    It's nothing new. Tanks have done similar - sometimes even crazier - things in previous expansions. They didn't get nerfed for it then, and WAR shouldn't be nerfed for it now. Its representation in the EX trials and savage modes is proof enough of that.
    I wouldn't say current content is "irrelevant", Content designed for groups should not be able to be solo'ed. It just shows how hilariously undertuned the game really is when something like this is even possible. Nor should an entire role be rendered irrelevant by design which is honestly seems like the game is going out of it's way to do.
    (18)
    Last edited by Towowo; 01-24-2022 at 05:00 AM.

  6. #36
    Player
    Anxin's Avatar
    Join Date
    May 2021
    Posts
    49
    Character
    Anxin Nassim
    World
    Zalera
    Main Class
    White Mage Lv 90
    All fights relying on a script instead of reasonable AI doesn't help matters. Everything is predictable instead of critters actually trying to kill players. If a player has low health, the boss should ignore the tank and try to kill the player regardless of class. If a tank is soloing well, the critter should try a series of tank busters. Give critters AI that takes a little skill to beat instead of having us always dodge aoes in the same sequence fight after fight. No two queues should play the same way.
    (6)

  7. #37
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by elioaiko View Post
    And yeah, SE is very much against nerfs unless it's ShB SMN, look how that turned out.
    Sure they are. When it concerns DPS. From my Healer Double Standard post 2 years ago:

    Yoshi-P on Red Mages (2 part GIF):



    Meanwhile on Scholar

    (17)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  8. #38
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Axious View Post
    The sustain for EW has already been nerfed compared to ShB nascent flash. (Based off damage dealt for a heal vs set cure potency 400).
    Oh hey. Outright false information.

    There is only one scenario that the current Nascent window is nerfed in, and it's in one, single target window where you dump all your offensive cooldowns.

    In literally every other scenario, current Nascent is stronger. Literally every other scenario.

    No cooldown single target? Better.

    Two-four target deadzone? Better.

    AoE? Better.

    Helping a party member off tank? Better.

    They have decoupled Nascent's power from having to move burst cooldowns out of party buff windows to be used defensively.

    Current Nascent is beyond stupid.
    (6)
    Last edited by Kabooa; 01-24-2022 at 06:48 AM.

  9. #39
    Player
    Halfgeeek's Avatar
    Join Date
    May 2021
    Posts
    96
    Character
    Aya Lovelace
    World
    Jenova
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by ssunny2008 View Post
    It´s both... tanks are way too strong and WAR is on top of them. Even savage could theoretically solo´d by a WAR or PLD due to the idiotic amount of self-healing. A good WAR pretty much never needs any heal from healers, not in dungeons, not in raids, not in EX or savage. Once you hit level 58 to cover Equilibrium and RI, you´re going to be unkillable and you outheal healers right at the moment, they would´ve to heal you finally.

    Tanks need a flat nerf, WAR needs 2 nerfs and any aoe´s in any content should shred armor, so tanks can´t eat 5 vuln-stacks meanwhile raging about others who die instant, because they play a heal or DPS class.
    This is a blatant hyperbole.

    Try playing as WAR and not needing healer support in 2S and 3S. Not gonna happen.
    (5)

  10. #40
    Player
    Rhais's Avatar
    Join Date
    May 2014
    Posts
    240
    Character
    Sophie Miret-njer
    World
    Faerie
    Main Class
    Black Mage Lv 85
    Quote Originally Posted by Halfgeeek View Post
    This is a blatant hyperbole.
    Yep, this topic has been full of it. It deflates their argument a bit when it needs to be supported by blatant lies and extreme exaggeration.
    (3)

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