Unfortunately, there doesn't seem to be any video.
Only reports on social networking sites.
https://twitter.com/ff14telltail/sta...aCIcflisg&s=19
Unfortunately, there doesn't seem to be any video.
Only reports on social networking sites.
https://twitter.com/ff14telltail/sta...aCIcflisg&s=19
You cannot Holmgang all the tankbusters so whatever cheese they did to not die to magic vuln is likely shielding and mitigating it so much it does not matter. Or letting tank die and rezzing him, since having extra dps easily compensates that and boss autos are so weak nobody else would die in meantimeUnfortunately, there doesn't seem to be any video.
Only reports on social networking sites.
https://twitter.com/ff14telltail/sta...aCIcflisg&s=19
But most likely DPS with shielding can survive flare tankbuster so maybe it was some aggro manipulation for that.
Last edited by Somnolence; 01-30-2022 at 09:58 PM.
The boss does like 6-7 tankbuster that you normally swap. Pretty sure you can holmgang all of them (with 8 wars).You cannot Holmgang all the tankbusters so whatever cheese they did to not die to magic vuln is likely shielding and mitigating it so much it does not matter. Or letting tank die and rezzing him, since having extra dps easily compensates that and boss autos are so weak nobody else would die in meantime
But most likely DPS with shielding can survive flare tankbuster so maybe it was some aggro manipulation for that.
Last edited by Somnolence; 01-31-2022 at 10:24 PM.


If I have to choose between clearing a content alone for more than 1 hour or with people for 8 mins, I know which one I'd rather prefer. The video makes WAR seem incredibly OP but its such a pointless thing to do that in reality it doesnt really mean anything.
Unpopular opinion maybe, but for me but a class is OP if its performing way above the other ones. For example if WAR can do 70% of mDPS damage and 70% of healers healing (and can heal others) then it is OP.
But does WAR actually outperform healers when it comes into healing? not in a million years unless if the healer is sleeping. Some people say WAR dont need heals, well trust me depending on the content and timing they do and DPSes certainly need healing. So how does the existence of a tank that can heal itself make healers redundant when there are still 3-7 people in need of healing in a fight? just because you dont have to heal the tank doesnt mean you can sleep.
Lets not remove more unique things from a class just because someone with enough time can solo a normal boss whose mechanics is just matching red with blue and blue with red. Class identity has to be preserved. Even now there are a few jobs that lack it.




There's 2 metrics to healingBut does WAR actually outperform healers when it comes into healing? not in a million years unless if the healer is sleeping. Some people say WAR dont need heals, well trust me depending on the content and timing they do and DPSes certainly need healing. So how does the existence of a tank that can heal itself make healers redundant when there are still 3-7 people in need of healing in a fight? just because you dont have to heal the tank doesnt mean you can sleep.
1) The bare bones basic keep everyone full at all times which is extremely inefficient.
2) Be smart about it realizing that not everyone needs to be topped off at all times. Not panicking when you see someone at half HP.
Sure, if a healer is hardcasting GCD's and blowing every single OGCD on CD they're going to put out a massive amount of healing but they're overhealing. They are healing damage that doesn't exist. If they're smart and only heal the damage that is done?
Warrior tanks right now are doing #1 because their self heals are so busted that they don't need healers at all in dungeons, don't need them in current EX content, or this raid because of the low damage going out across the board.
Negating an entire role is not good for the overall health of the game and if you can't realize that, I don't know what to tell you. It might be fun for the Warrior, but it's demoralizing and not fun for the healers.
Because the healers damage rotation? A 30 second dot and a 1.5s filler spell that they repeat 12 times then bring back up the dot or a single aoe spell they spam. Riveting gameplay I know. I highly doubt a single tank would find it acceptable if their only attack options from lvl 4 - lv 90 was a 30s dot that generated massive amounts of emnity, a basic massive enmity single target button, and a basic aoe.
Last edited by Deceptus; 01-31-2022 at 07:09 AM.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
Once again, do you think 8-Warrior runs of PS1 is going to be the new meta? Do you think this is how most people will want to play and enjoy the fight from now on? Why is it demoralizing for healers that 8 Warriors got together to do something unconventional th at probably required a high level of gear and execution to accomplish?
There may be issues with healer or encounter design, but that has nothing to do with the ability of Warriors to solo or 8-Warrior content in unconventional ways.




Because it isn't just 8 warriors or a WAR/GNB/PLD solo kill that takes up to an hour. It is also:Once again, do you think 8-Warrior runs of PS1 is going to be the new meta? Do you think this is how most people will want to play and enjoy the fight from now on? Why is it demoralizing for healers that 8 Warriors got together to do something unconventional th at probably required a high level of gear and execution to accomplish?
There may be issues with healer or encounter design, but that has nothing to do with the ability of Warriors to solo or 8-Warrior content in unconventional ways.
Current EXs and Savage can be done with 1 or no healer. Even Shb EXs started taking only 1 healer. Content that is supposed to be designed with 2 healers is now being ran with only 1 and it isn't exactly hard to do.
All the 8 WAR clear is doing is further showing that healing is too low to require a healer to clear.
I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.
#FFXIVHEALERSTRIKE
Yeah, it's called Power Creep.Because it isn't just 8 warriors or a WAR/GNB/PLD solo kill that takes up to an hour. It is also:
Current EXs and Savage can be done with 1 or no healer. Even Shb EXs started taking only 1 healer. Content that is supposed to be designed with 2 healers is now being ran with only 1 and it isn't exactly hard to do.
All the 8 WAR clear is doing is further showing that healing is too low to require a healer to clear.
Gae Bolg Animus 18/04/2014


Also regarding class stacking and contents being done without healers. They involve strategies and are not your average party strats. If it becomes so mainstream then you can say something is wrong. But if it takes thinking, certain strats and rather good players to pull it off then nothing is OP but the players themselves.
Last edited by Lieri; 01-31-2022 at 12:42 AM.
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