Results 1 to 10 of 10

Hybrid View

  1. #1
    Player
    Azuri's Avatar
    Join Date
    Dec 2021
    Posts
    769
    Character
    Azuri Aeru
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Teno View Post
    The issue with 24 and if it's in a roulette as is the case now is that you feel the weight of one person much more. Meaning that in such a content with so many people who have no clue what they're doing, I fear it might become the rng of who gets the more competent/engaged players with them.
    So no different from 72-player frontline? Whichever team gets more players who are there to actually try and not "lol, free half-a-level" wins as it is.
    (9)

  2. #2
    Player
    Teno's Avatar
    Join Date
    Jul 2014
    Posts
    858
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    Quote Originally Posted by Azuri View Post
    So no different from 72-player frontline? Whichever team gets more players who are there to actually try and not "lol, free half-a-level" wins as it is.
    Of course, but with bigger numbers things are evened out. And you'll often have at least a few good people to play with.
    (0)

  3. #3
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,101
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Velnora View Post
    How is that an issue?
    It was maybe an issue when you could premade a 8man team for 24 frontline and just stomp the other team. But they enforced freelancer queue system the same patch they only allowed 72 pops, weird move, as freelancer would have fixed that issue for 24.

    Quote Originally Posted by Teno View Post
    Of course, but with bigger numbers things are evened out. And you'll often have at least a few good people to play with.
    who cares its pvp, either you get good or you keep losing - even with premades you wont always win, especially on maps with importance on pve objectives like shatter
    (1)

  4. #4
    Player
    Teno's Avatar
    Join Date
    Jul 2014
    Posts
    858
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    People care since it's pvp, even if it's a minority. And 72 players add a lot of variables where premade groups have less of an impact thankfully.
    (1)

  5. #5
    Player
    Toutatis's Avatar
    Join Date
    Dec 2021
    Posts
    978
    Character
    Marshmallow Puff
    World
    Excalibur
    Main Class
    Warrior Lv 82
    Quote Originally Posted by Teno View Post
    People care since it's pvp, even if it's a minority. And 72 players add a lot of variables where premade groups have less of an impact thankfully.
    Agreed. Premade groups would a disproportionate advantage. With 72 players you never know what kind of group you’ll have. Sometimes you get lucky and there’s good coordination but there’s also many groups where people run like chickens with their heads cut off, fighting in fragmented groups in the middle of nowhere, ignoring objectives or completely running away from the objective whenever they are attacked instead of trying to push.
    (1)
    Last edited by Toutatis; 01-25-2022 at 01:51 AM.