Again, no one's going to Medica II spam anyways, so that matter is moot. Toxicon, Clemency, and the ability to cast more than one TBN per 2 minutes would each be as deserving of removal as the ability to "spam" Medica II.
By all means, find more button-efficient ways of meeting Medica II's applicable capacity or decision-making (and, ideally, make its niche more often useful if you're going to bother with such), but it's not as if Medica II spam is some dire threat we need be rid of. I haven't even seen the skill cast more than once in the last year despite still seeing as many WHMs as SGEs (and more of either than SCH or AST).
I wouldn't mind trading out some/many GCD healing options for offensive actions (so long as those offensive actions aren't more convolution/bloat than complexity/depth), but I'd rather first...Even after that, I'd like to see what we can do to intertwine curative/buffing and offensive systems interestingly that would neither oblige wasteful healing nor simply go (more obviously) the way of Green DPS.
- Increase the "sustained" or otherwise "non-critical" damage dealt during encounters. Such wouldn't increase the difficulty of healing much despite making the role feel more relevant.
- Consolidate more obvious forms of bloat. (AST provides plenty of examples, as does Aetherflow even being a thing when compared against SGE's system. Arguably, Lilies as an entire system, as compared to just automatic cast-completion upon movement for Cure II and Medica that'd consume a granular, time-generated resource, is also bloat.)
- Rework or trim more uniquely redundant and lackluster skills (such as previously iconic skills like Celestial Opposition that are now just an oGCD version of a GCD skill).
- Make resources that currently seem barely useful (Fairy gauge, Lilies now that their damage cost has increased, etc.) more appealing -- not just in terms of relative potency, but also gameplay.
If none of that gets skipped over and the added choices don't end up essentially just following a bloated rotation a la tanks or (gag) Dragoon, then I'm all for more DPS buttons and am plenty willing to sacrifice some healing GCD keys to get them. I just want to make sure we're not forgetting the cake for the icing here.



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