Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.
Unless the person is part of your static and you can work with them on more long-term improvement, telling someone their DPS is low the moment it becomes a problem rarely does anything to solve the problem. Just quietly replace them and move on.
Free the numbers. We should be an open and honest community that can discuss our performance without fear.
MNK would quad weave during fists of fire back in SB (I think) and could theoretically quad weave during Six Sided Star in ShB. I don't think there's a class you'd quad weave on nowadays without involving the slow status though... Unless you wanted to clip your GCD.
Going to be frank, Savage is both amazing content and also the most questionable in terms of community health. It feels like a necessary thing to help justify crafting or pushing crafted high iLvL gear. The only reason I don't like it is due to the hard enrage feeling really artificial or out of place, which thankfully the game does away with by saying it's all in our characters head and not really part of the game world.
There's really only two ways to put a limit on a fight: Either a hard enrage that pulls the ground out from under the players, or finite resources at the players disposal to overcome the challenge. The latter would definitely be better than a dps check since typically a finite resource is accountable in the game world itself. It's very easy to tell if someone runs out of healing potions or if they run out of ammo. For DPS checks the only thing someone can do is check if people are getting damage downs or die repeatedly unless they have a tool to utilize for it. Plus even if someone did have a tool, the information needed to figure out why said person didn't perform can be a myriad of reasons.
Because if someone else is conveniently already collecting the real-world numbers for you and running the analysis on them, you'd be a fool not to take those into account as well when doing any tuning. Who's going to sneer at additional data? Square-Enix would be far from the only company that takes such things into consideration.
(Source: used to work as a video game developer, before crunch time culture began to slowly crush the life from my soul.)
I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.Originally Posted by Packetdancer
The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
I actually wrote up a very basic system design for this about a year and a half ago. It will never be used. It will probably never even be seen by anyone at Square-Enix.
It was, however, very cathartic to put down on paper.
I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.Originally Posted by Packetdancer
The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
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