Most of what you said is true, but a given. I only offered my examples because these are things that are not as obvious from what I've seen. We know players harass others based on parses, this is a given considering the devs hush-hush stance, but what most people fail to consider is that it doesn't matter what criticism is offered, it will be rejected simply because it is criticism. This is not an unpopular opinion by any means, and this is why this thread pops up constantly. People, including myself do not like this mindset. So thoughts are shared.
The problem with your line of thinking is that: Just because something deserves to be considered does not mean it deserves to be accepted nor does it mean it deserves to have the same or similar weight to other, more accredited opinions.
People are considering the grey player's parse, and thereby discarding it because said player's credentials (in this case, their parse) influences them in a way that makes them more inclined to disagree. There is nothing wrong with this, and it happens all the time, parsing or not. I am not saying you are claiming this, but trying to vilify what is a very normal, logical train of thought is very wrong in my opinion.
I did not admit anything contradictory, saying that it is understandable that someone gets a grey while progging/playing safe simply means that grey-players are not all bad/negligent players by default and that it means they don't automatically deserve to be disrespected/antagonized. However, grey-players do forfeit having their opinions being treated with the same credence that players with appropriate parses have. Both statements can be true and are true in my opinion.
The statement "a dead dps does no DPS" is one that is horribly misused tbh, the original meaning behind the statement is to discourage a greedy/selfish playstyle is not appropriate for prog and leads to wipes more than clears. It does not mean the opposite isn't true as well, players who only tunnel mechanics and don't put any effort to be optimal in their rotations are equally as detrimental to their groups.
As I've said earlier, players should do both and be expected to do both. That is why it is hard content.


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