Quote Originally Posted by Intellion View Post
Well, it's about time we changed that.


The game's been out for nearly 10 years now; I think it's a perfect time now to start expecting proper gameplay, or at least even just basic competence, from players. Even if said performance meters are only usable on high-end content (since casual content don't have any significant DPS checks anyways). Bad players can continue being bad in normal content, but in high-end content, where a certain level of mastery is expected from all eight players of the team?



Implement a performance meter in there. No more flimsy excuses.
But the solution is already at hand in high end content (assuming you are running it through pf): look at ACT, deduce who is the problem member with the information ACT provides and what you saw yourself during the fight, kick the problem member. No words need to be exchanged there.