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  1. #181
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Kolsykol View Post
    I think that allowing people to use it but taking action against those using it to harass is an excellent compromise...
    Uhhh. You know this is what they're doing as of now, right?

    You will not be banned if you install a parser and check your numbers.
    You WILL be banned if you speak up in game proclaiming that you have a parser running or harrass players with that information.

    Its honestly the best compromise they can do.
    The moment they make numbers available in an official capacity, players use it to harrass.

    The devs don't want a player focus on raw numbers. Having those numbers shoved in your face in the UI is not useful anywhere outside of Savage.

    The way it is right now, You can parse if you want to. There are communities in game that don't report each other for using or discussing parse numbers in their private channels.
    The only way the devs can police the use of a parser to stop harrassment is to make them technically illegal.

    The system works perfectly find as it is right now. Console players just need to find a friend or FC/LS to have the numbers revealed to them via discord.

    Quote Originally Posted by Saraide View Post
    What if your group's dps is just too low to clear even when you dont get damage downs or deaths? How do you plan on figuring out why you didnt clear then?
    If you hit enrage, the total party DPS is too low.
    Duty Recorder exists
    Simple screen recordings exist.

    DPS comes from item level combined with executing your rotation.
    If your item level is appropriate for the content, but the team still hits enrage, the problem is your rotation.
    SOmething as simple as aligning raid buffs all the way to just not missing GCDs while dealing with mechanics.

    A simple video from your perspective to inspect (Duty Recorder etc) your play is enough to identify areas you can improve.
    Things you miss in the moment can be seen when looking back on a video. ANd those things you identify as problem areas can be improved upon.

    All a parser will do is tell you what the Enrage already told you. Not enough damage.
    (2)
    Last edited by Sylve; 01-25-2022 at 01:18 AM.

  2. #182
    Player
    Michieltjuhh's Avatar
    Join Date
    Aug 2019
    Posts
    147
    Character
    Alhiri Visili
    World
    Louisoix
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Sylve View Post
    Having those numbers shoved in your face in the UI is not useful anywhere outside of Savage.
    So.. have it be available through the game once you enter high-end content? Remove the taboo of talking about it during high-end content?

    Quote Originally Posted by Sylve View Post
    The system works perfectly find as it is right now.
    No. It does not. It has been explained plenty of times in this thread why it does not, and you yourself, within 9 lines of text, contradicted this already.

    Quote Originally Posted by Sylve View Post
    Duty Recorder exists
    Simple screen recordings exist.
    Self-improvement only, and even then it's merely speculation, since you don't actually know whether what you're doing is correct or not without a summary of total damage dealt, compared to others.

    Quote Originally Posted by Sylve View Post
    A simple video from your perspective to inspect (Duty Recorder etc) your play is enough to identify areas you can improve.
    Things you miss in the moment can be seen when looking back on a video. ANd those things you identify as problem areas can be improved upon.
    Ah yes, the good old "if you improve yourself, the 7 other players in your raid will automatically improve as well, I promise!" logic. What about the scenario where my personal play is pitch perfect and yet we're hitting enrage?

    Quote Originally Posted by Sylve View Post
    All a parser will do is tell you what the Enrage already told you. Not enough damage.
    Yep. You know the beautiful part of it? It tells you WHERE that damage is missing. Since, you know, it's not a single player game, even if you seem to think it is.
    (6)
    Last edited by Michieltjuhh; 01-25-2022 at 01:27 AM.

  3. #183
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by Sylve View Post
    All a parser will do is tell you what the Enrage already told you. Not enough damage.
    Incorrect. You can upload the parse to XIV Analysis and it can look at your log and tell you exactly what you are doing wrong. For example, it will show you incorrect weaves, missed combos, unspent resources, cooldowns left inactive for too long, etc etc.
    (4)

  4. #184
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,042
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Sylve View Post
    Uhhh. You know this is what they're doing as of now, right?

    You will not be banned if you install a parser and check your numbers.
    You WILL be banned if you speak up in game proclaiming that you have a parser running or harrass players with that information.

    Its honestly the best compromise they can do.
    The moment they make numbers available in an official capacity, players use it to harrass.

    The devs don't want a player focus on raw numbers. Having those numbers shoved in your face in the UI is not useful anywhere outside of Savage.

    The way it is right now, You can parse if you want to. There are communities in game that don't report each other for using or discussing parse numbers in their private channels.
    The only way the devs can police the use of a parser to stop harrassment is to make them technically illegal.

    The system works perfectly find as it is right now. Console players just need to find a friend or FC/LS to have the numbers revealed to them via discord.



    If you hit enrage, the total party DPS is too low.
    Duty Recorder exists
    Simple screen recordings exist.

    DPS comes from item level combined with executing your rotation.
    If your item level is appropriate for the content, but the team still hits enrage, the problem is your rotation.
    SOmething as simple as aligning raid buffs all the way to just not missing GCDs while dealing with mechanics.

    A simple video from your perspective to inspect (Duty Recorder etc) your play is enough to identify areas you can improve.
    Things you miss in the moment can be seen when looking back on a video. ANd those things you identify as problem areas can be improved upon.

    All a parser will do is tell you what the Enrage already told you. Not enough damage.
    So you would record the entire fight and then specifically look at each player's rotation to see if they are doing a good rotation and aligning buffs correctly? You are describing a parser.
    (6)

  5. #185
    Player
    Impulsikk's Avatar
    Join Date
    Jan 2022
    Posts
    8
    Character
    Bahamoot Dargo
    World
    Malboro
    Main Class
    Dragoon Lv 90
    Without parses/FF14 analysis, I wouldn't have known I was playing Dragoon wrong when I got to Savage. I discovered I wasn't being effective with timing my off-GCD's in my Lange Charge buff window, and was overcapping my GCD with double/triple weaves. Or that my Chaos thrust was falling off too soon and only had 70% uptime. It's a useful tool for getting better. It doesn't really make sense why Square Enix tunes their fights to have a DPS check, but doesn't allow groups to hold people accountable for their DPS. Are groups supposed to just bang their head on the boss until it falls hoping the bad player just discovers that he was playing wrong randomly?
    (3)
    Last edited by Impulsikk; 01-25-2022 at 05:14 AM.

  6. #186
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Quote Originally Posted by Impulsikk View Post
    Are groups supposed to just bang their head on the boss until it falls hoping the bad player just discovers that he was playing wrong randomly?
    I still think they could solve the problem by having a tool akin to XIVanalysis, but not (strictly speaking) a damage meter in the normal sense.

    Because they are unfortunately most likely right that some people would go "Look, if the developers didn't want me to tell the black mage he's so bad at this game he should do us all a favor and go step into traffic, the devs wouldn't have let the game tell me just how much the black mage sucks at his job!" Adding an ACT-style damage meter into the game would almost certainly measurably increase toxicity, not because the damage meter itself is toxic but because some players would view the existence of an official parser as dev-granted permission to be complete jerks.

    But that doesn't mean you can't get creative and provide tools that still allow for analysis of your gameplay and measuring self-improvement, while also not serving as a blunt weapon you can beat other players over the head with. Witness, again, my Google Doc with a hypothetical example of this system. It's hardly a perfect, or even really fleshed-out, design... but it does serve as an example of how you could provide a tool that allows folks to test their performance and measure their improvement, without unintentionally also encouraging toxicity from the inevitable non-zero number of jerks every online community of sufficient size will have.
    (3)
    Quote Originally Posted by Packetdancer
    The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
    I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.

  7. #187
    Player
    Michieltjuhh's Avatar
    Join Date
    Aug 2019
    Posts
    147
    Character
    Alhiri Visili
    World
    Louisoix
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Packetdancer View Post
    Because they are unfortunately most likely right that some people would go "Look, if the developers didn't want me to tell the black mage he's so bad at this game he should do us all a favor and go step into traffic, the devs wouldn't have let the game tell me just how much the black mage sucks at his job!" Adding an ACT-style damage meter into the game would almost certainly measurably increase toxicity, not because the damage meter itself is toxic but because some players would view the existence of an official parser as dev-granted permission to be complete jerks.
    You can apply that selfsame logic to damage downs, vulnerability stacks, and literally just being able to see other players in the first place. "Look, if the developers didn't want to me to tell the <insert job> he's bad at the game, then the devs wouldn't have let the game show me he has a damage down/vulnerability/isn't in melee range as melee/isn't visually attacking correctly!"

    One step further to combat all this perceived toxicity and we may as well remove other player characters from the game and just occasionally say "other people were with you on this boss fight!".
    (0)

  8. #188
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,680
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 98
    Quote Originally Posted by Atma View Post
    Yeah, it "rarely happens in game" cause there's a freaking rule against doing it.

    Harassing people over DPS performance is like the official national sport of other MMOs. It's not allowed here, get over it. You can run it if you want for your own personal edification. You can't talk about it. Deal with it.
    I cannot like this post enough. Well said, Atma.
    (7)

  9. #189
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,183
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    A parser alone is not going to help someone who is playing poorly improve. Seeing that your numbers are low without knowing why they are low is useless. So no adding a parser alone is not going to help players improve, and given that the atmosphere right now seems to be "get gud or get out" I doubt adding a parser would encourage people to be helpful in game.
    (4)

  10. #190
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Quote Originally Posted by Michieltjuhh View Post
    You can apply that selfsame logic to damage downs, vulnerability stacks, and literally just being able to see other players in the first place. "Look, if the developers didn't want to me to tell the <insert job> he's bad at the game, then the devs wouldn't have let the game show me he has a damage down/vulnerability/isn't in melee range as melee/isn't visually attacking correctly!"
    I feel like there's an important difference of degree in comparing "I can see that this player is having trouble executing mechanics because they're taking excessive amounts of damage, collecting vuln stacks, etc." which is a very general 'failure to execute mechanics' thing, versus "the game itself is giving me a supposedly-objective concrete numerical rating representing how good this player is at their job". Saying that because we have one it would make no difference to have the other feels 'off' to me; even if someone could be confrontational to a toxic/abusive degree over the first thing (mechanics failures) as well as the second (numerical rating of damage), the latter feels like it would encourage it more (or make people feel more free to really "rip into" folks).

    I mean, this is without getting into the fact the supposedly-objective number isn't actually that objective. You could have someone in the baseline gear needed to start a raiding tier and doing their job correctly, while still doing less DPS than someone less-good at the job who happens to have just geared it up better. Witness how something that's a 60% parse in a fight during week #1 of the tier can drop almost by half percentage-wise when you suddenly have a much bigger potential gear ilevel gap in weeks #2 or #3. Moreover, things like healer DPS and suchnot can be highly dependent on how much avoidable damage the rest of the party is taking, and DPS overall can be highly affected by raid buffs -- since any in-game parser would be likely to measure what FFLogs calls aDPS versus the calculated-after-the-fact rDPS value that FFLogs favors.

    Yet if you put a damage meter in game, folks will be likely to judge without regard for those factors.
    (2)
    Quote Originally Posted by Packetdancer
    The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
    I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.

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