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  1. #31
    Player
    Fyrebrand's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,188
    Character
    Friel Wyndor
    World
    Siren
    Main Class
    White Mage Lv 97
    This is exactly the kind of thing a holiday event should have -- a fun, unique, thematic mini-game activity. It's not dependent on role or level. You can do it multiple times if you want extra stuff, but it's not something you have to grind over and over to unlock the "good" thing. I don't actually like any of the rewards and have no use for them, but I'll overlook that as it is personal preference. I still give this holiday a "thumbs up" in concept and would like to see the model in future seasonal content. I do NOT want to see another holiday where all you do is complete a short quest where you talk to NPCs, or do a FATE.

    If you'd twist my arm for things I don't like about it, I would say that I don't like the feeling that I can simply jump in, get all the rewards in an extremely short burst, and then completely ignore the event. I only ran the instance twice and that was enough to get every glamour item. It feels like "Well, I did it. Now this holiday has no appeal or purpose to me anymore." I'm not asking for a repetitive grind or anything, but I would like an incentive to come back and engage with the holiday festivities for more than one day. Maybe the rewards cost a bit more of those Pumpkin Cookies, but you get a bonus amount from the mini-game once per day, so it's better to not spam the content and instead play it a bit at a time at your leisure.

    Alternatively, I think it would be neat if there were a universal "Holiday Ticket" currency on the side that you can get once daily, which is transferrable toward rewards for other special seasonal event items. So, even if you have everything you want from this holiday, there's still a reason to go back and participate each day because it can help you out for future events. I don't want to encourage the pressure to grind content repeatedly over and over, but it gives players a reason to come back: if they enjoy the mini-game but either have everything they want or just don't like the rewards, this still gives us a reason to keep participating.

    Lastly, I have to say I don't understand what the purpose of this Haunted Mansion thing is. It seems like you get placed in Haukke Manor, with one NPC who lets you change form into another character, and...? What? What are we supposed to do there? I only went in once and couldn't find anything to do or interact with. There was a skill on my hotbar to alert characters about something, but I couldn't find a use for it. Is there an event that happens here? I really don't get it.
    (1)

  2. #32
    Player
    Espritduo's Avatar
    Join Date
    Oct 2013
    Posts
    975
    Character
    Esprit Libre
    World
    Mateus
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Fyrebrand View Post
    Lastly, I have to say I don't understand what the purpose of this Haunted Mansion thing is. It seems like you get placed in Haukke Manor, with one NPC who lets you change form into another character, and...? What? What are we supposed to do there? I only went in once and couldn't find anything to do or interact with. There was a skill on my hotbar to alert characters about something, but I couldn't find a use for it. Is there an event that happens here? I really don't get it.
    Previous All Saints' Wake events have used the house and the glamour imp for their quests. I guess keeping the imp and house in place is apparently not a big deal code-wise so they just open it up for fun times looking like notable NPC's if you want. I admit, I usuallyt give it a once over so I can do silly emotes with super serious characters like Kan-E-Senna or Urianger and whatnot.

    Also, is there more to the quest? I completed it and got the achievement....but the story doesn't seem to be over? Is there some other quest I'm missing?
    (0)

  3. #33
    Player
    dustdjinn's Avatar
    Join Date
    Sep 2015
    Posts
    233
    Character
    Riku Reinhart
    World
    Balmung
    Main Class
    Astrologian Lv 90
    i've really enjoyed the event this year . I see why Yoshi insisted they do the event as soon as they could.
    (0)

  4. #34
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Wilford111 View Post
    Good luck convincing the dev team to do that. I recall many requests for the minigames from the All Saints' Wake event from like 4 - 5 years ago to be added to the Gold Saucer and they never did it... no idea why.

    I still want those back btw
    I know they added some to the mini-game housing item, but the instanced events would definitely require something else.

    As for those wondering why the Haukke Manor is a thing, it's because FFXIV is a very social game. A lot of things you do just because they're fun things to do with your friends and aren't really about rewards. Bards and their music, weddings, seasonal events, housing, etc, are all social things that are designed for the community to get creative with and just chill with friends.

    I think its one of the more refreshing parts of the game.
    (0)

  5. #35
    Player
    Floortank's Avatar
    Join Date
    Dec 2016
    Posts
    902
    Character
    Kaska Onerys
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Wilford111 View Post
    Good luck convincing the dev team to do that. I recall many requests for the minigames from the All Saints' Wake event from like 4 - 5 years ago to be added to the Gold Saucer and they never did it... no idea why.

    I still want those back btw
    It's obvious why they ignored the request. They intended to bring it back once a year. No one would care if it was in the Saucer all year long and they would have to gin up new content for the next Halloween event. They won't stick the new one in the Saucer, same reason.

    I think the Saucer ought to have a spooky haunted house instance, but SE has sadly left the Saucer undeveloped since Stormblood.
    (0)

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