Page 6 of 12 FirstFirst ... 4 5 6 7 8 ... LastLast
Results 51 to 60 of 131

Hybrid View

  1. #1
    Player
    Exodus-E's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    506
    Character
    Swygnebb Ahldhyltsyn
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Super_Smiley View Post
    I personally, would like a level 30 Trait that changes Psychic into a instant 500 potency heal. And during Phoenix phase it's potency is increased by 600. Of course that probably means having Rekindle do something else.
    Unless they finally adjust SMN's Physick so it scales with INT (like RDM's Vercure), those changes are completely useless.
    Until then, replacing it with Rekindle through a Trait would be the most "sensible" choice.
    (2)
    Last edited by Exodus-E; 01-29-2022 at 08:40 AM.
    Forever waiting on *new* Egis/summons (e.g. Ramuh-Egi).

  2. #2
    Player
    Gruntler's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    317
    Character
    Kawaiian Punch
    World
    Faerie
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Exodus-E View Post
    Unless they finally adjust SMN's Physick so it scales with INT (like RDM's Vercure), those changes are completely useless.
    Until then, replacing it with Rekindle through a Trait would be the most "sensible" choice.
    Can't replace a spell (which is ass) with an ability (which is good) with a trait. And Rekindle would be utter shit as a spell. You don't want it to be a spell.
    (1)

  3. #3
    Player
    george357's Avatar
    Join Date
    Sep 2016
    Location
    limo misa
    Posts
    416
    Character
    Marcelloix Ostoiraint
    World
    Coeurl
    Main Class
    Bard Lv 100

    smn

    all i will say is it would be nice to give physick a decent boost to healing because i use the job from time to time to get nutty sacks from hunts.
    (0)

  4. #4
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Was used to heal the pet. Which you can't heal anymore. And low level content until scaling falls off since the spell is coded to scale off of Mind instead of Intelligence. They could easily just upgrade the skill instead of keeping it the way it is. Red Mages will vote against that direction however. Only one can have a Vercure I guess.
    (0)

  5. #5
    Player
    MellowMink's Avatar
    Join Date
    Sep 2021
    Location
    Limsa Lominsa
    Posts
    640
    Character
    Mello Minkus
    World
    Faerie
    Main Class
    Summoner Lv 90
    Quote Originally Posted by DPZ2 View Post
    You need a justifiable excuse for not starting Summoner and Scholar at level 1 as separate class/jobs?
    Actually, what I think would probably make more sense with current design is to have Arcanist tied with Summoner still, but have Scholar not be attached to a class and instead be an unlockable job at Level 30, like for expansions but at a lower starting level.
    (3)

  6. #6
    Player
    MellowMink's Avatar
    Join Date
    Sep 2021
    Location
    Limsa Lominsa
    Posts
    640
    Character
    Mello Minkus
    World
    Faerie
    Main Class
    Summoner Lv 90
    I still don’t see mechanically how it’s fair that Red Mage’s cure spell is pretty decent but Summoner’s is practically worthless except for the absolute lowest-level content. If the reason is because of supposed lore, then I still don’t agree with that, and it’s not like the other game’s jobs have always perfectly followed lore throughout the rest of the franchise either.
    (3)

  7. #7
    Player
    Exodus-E's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    506
    Character
    Swygnebb Ahldhyltsyn
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    Quote Originally Posted by MellowMink View Post
    I still don’t see mechanically how it’s fair that Red Mage’s cure spell is pretty decent but Summoner’s is practically worthless except for the absolute lowest-level content. If the reason is because of supposed lore, then I still don’t agree with that, and it’s not like the other game’s jobs have always perfectly followed lore throughout the rest of the franchise either.
    There's no lore reason concerning the state of SMN's Physick.
    Only that it "inherited" it from its ACN's roots (and even then, it doesn't mean it has to suck so badly).

    And agreed.
    If they're still adamant about leaving its Physick as is, then they could (at the very least) replace it with something else through a Trait.
    Like say, a Rekindle on demand.
    (1)
    Forever waiting on *new* Egis/summons (e.g. Ramuh-Egi).

  8. #8
    Player
    P0W3RK1D's Avatar
    Join Date
    Aug 2019
    Posts
    118
    Character
    Composa Dos
    World
    Lamia
    Main Class
    Scholar Lv 90
    Hows about Square Enix just go all the way for the summoner route (as far as phsyik goes) Since they have reworked summoner to be more like its traditional style in past games (summon the monster, let it carpetbomb the area and then immedialy leave)

    Just remove Physick, and then add "Summon Moogle King" Simularly to the other summons, moogle will be summoned, appear, use a aoe pom-cure or something, and then dissapear. The summoner gains 3 stacks of "mog-attunement" to use on 3 abilities.
    Gemshine turns to Pom-cure 2 (a single target heal)
    Preshoius brilliance turns to Moogle-go-round (a small aoe crit buff)
    Astral Flow turns to Momento Moogle (an aoe damaging attack)

    i may put this idea into more thought and detail later, but I feel like this type of approach will only add to the fun, identity and versatility of the class
    (3)

  9. #9
    Player
    NobleWinter's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    814
    Character
    Winter Gem
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    Quote Originally Posted by P0W3RK1D View Post
    Hows about Square Enix just go all the way for the summoner route (as far as phsyik goes) Since they have reworked summoner to be more like its traditional style in past games (summon the monster, let it carpetbomb the area and then immedialy leave)

    Just remove Physick, and then add "Summon Moogle King" Simularly to the other summons, moogle will be summoned, appear, use a aoe pom-cure or something, and then dissapear. The summoner gains 3 stacks of "mog-attunement" to use on 3 abilities.
    Gemshine turns to Pom-cure 2 (a single target heal)
    Preshoius brilliance turns to Moogle-go-round (a small aoe crit buff)
    Astral Flow turns to Momento Moogle (an aoe damaging attack)

    i may put this idea into more thought and detail later, but I feel like this type of approach will only add to the fun, identity and versatility of the class
    Having an optional Summon for recovery in the rotation would be awesome. It would also justify the bottom of the barrel damage SMN is doing. One of the key features of the Moogle King in the ARR extreme was that he used his own health to replenish that of his smaller Moogle allies even reviving the incapacitated. That would be super fun to incorporate into his summoning. Since Phoenix doesn't actually have any revival skill it wouldn't compete either. Let King Mog have an AoE revival upon summoning within a reasonable radius of the caster. This would mean a SMN would need to stand strategically at a point to revive the most people and make use of their crazy mobility. Turning Gemshine into Pom-Cure 2 is very fitting but Precious Brilliance would make more sense as an AoE Heal to match it in my opinion that shared 4 charges. This summon would be incredibly powerful for recovery but also interrupt the cycle of attunement to air, fire, and earth making it a notable DPS loss. It would add some risk versus reward to SMN that would be much appreciated for me personally. I wouldn't mind giving up the standard Ressurection spell we have currently for something more flashy like this.
    (5)

  10. #10
    Player
    MellowMink's Avatar
    Join Date
    Sep 2021
    Location
    Limsa Lominsa
    Posts
    640
    Character
    Mello Minkus
    World
    Faerie
    Main Class
    Summoner Lv 90
    Quote Originally Posted by P0W3RK1D View Post
    Hows about Square Enix just go all the way for the summoner route (as far as phsyik goes) Since they have reworked summoner to be more like its traditional style in past games (summon the monster, let it carpetbomb the area and then immedialy leave)

    Just remove Physick, and then add "Summon Moogle King" Simularly to the other summons, moogle will be summoned, appear, use a aoe pom-cure or something, and then dissapear. The summoner gains 3 stacks of "mog-attunement" to use on 3 abilities.
    Gemshine turns to Pom-cure 2 (a single target heal)
    Preshoius brilliance turns to Moogle-go-round (a small aoe crit buff)
    Astral Flow turns to Momento Moogle (an aoe damaging attack)

    i may put this idea into more thought and detail later, but I feel like this type of approach will only add to the fun, identity and versatility of the class
    This would be a more complex fix for the developers than simply changing the spell to be based off a different stat or having a much higher potency, possibly via a newly added trait… but I do really like the design idea you fleshed out; that sounds like a lot of fun!
    (3)

Page 6 of 12 FirstFirst ... 4 5 6 7 8 ... LastLast