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  1. #31
    Player IdowhatIwant's Avatar
    Join Date
    May 2020
    Posts
    934
    Character
    Jimbo Jimbo
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Lunalepsy View Post
    No? The game is normalizing. Also, once sales resume, we will have an influx of new players.
    Yes the game is losing players. You can call it normalizing but its really just players are leaving as usual cause unless you have a raid group and do savage content this game lacks content.
    Thing is a majority of the players are casual, they do MSQ and quit.
    (1)

  2. #32
    Player
    Lium's Avatar
    Join Date
    Oct 2013
    Posts
    1,026
    Character
    Brielle Artemus
    World
    Exodus
    Main Class
    Viper Lv 100
    God, you are aging so rapidly.

    That's what the title of this thread made me think of.
    (0)

  3. #33
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by IdowhatIwant View Post
    Yes the game is losing players. You can call it normalizing but its really just players are leaving as usual cause unless you have a raid group and do savage content this game lacks content.
    Thing is a majority of the players are casual, they do MSQ and quit.
    Weird. I'm a pretty casual player who doesn't do Savage while it's current and I occupy myself just fine.
    (8)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  4. #34
    Player
    Kandraxx's Avatar
    Join Date
    Sep 2021
    Posts
    337
    Character
    Luna Arcon
    World
    Twintania
    Main Class
    White Mage Lv 100
    Well, if “raids” weren’t just a tiny arena with a boss in front of your face, where there is no penalty for dying up to the point that players run into the death wall for lols because the pulltimer was 0.1 sec off, then maybe it would have more longevity.

    I mean, there’s a lot to do in FF14 but I don’t think that serious PvE progression along the lines of WoW is one of such activities. High-end PvE in FF14 is basically just a WoW reduced to its bare essentials.
    (0)
    Last edited by Kandraxx; 01-20-2022 at 10:53 AM.

  5. #35
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    FFXIV always has a massive drop off of people logging in daily when new patches get some age to them. This was how it was from ARR all the way until the WoW exodus happened. I expect now that most the WoW players are here and caught up the cycle will resume as normal.

    The time at the end of shadow bringers was an anomaly due to mass amount of WoW players coming over. If it goes back to normal would expect around 50-70% of the player base that was logging in daily at EW release to drop off and log in maby a few times weekly. When new patches come out they will all come back for a few weeks, then drop off again. Repeat until next expansion. I mean to be honest once you finish a raid tier. You can literally complete all the progression content in maby 2 days per week. So Yea. FFXIV is not a mmo that most people play full time, some do, but most have other things they play once they finish the stuff in xiv. The game is designed to encourage this, even Yoshida encourages people to play other games. I disagree with that development mentality but it is what it is at this point.
    (2)

  6. #36
    Player
    Ath192's Avatar
    Join Date
    Jul 2019
    Posts
    1,791
    Character
    Aries Helle
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    The truth is that there is a drop off because while there are a lot of things to do there is not a lot of depth to them.

    Exploration content is non-existent, the economy isn’t doing so well because there isn’t a lot to sell that people really want and crafting is real easy to get into, housing is fun but after decorating can be lonely and it becomes a chore to get people to come see it, deep dungeons and relics do keep some people occupied for a bit but it has been years since we’ve seen a deep dungeon and we’re probably a bit away from seeing a relic line again. And raiding only attracts a subset of the player base that farms it for an ult or glams and fun.

    Island sanctuary looks like a fun addition hopefully it doesn’t become another dead end, it’d be neat that since they’ve rolled out venue designs for housing there was a little mini game with NPCs involved and maintaining said venues to keep Nov customers coming, it could be gil free, instead of depending solely on RP, the overworld needs purpose such as ground travel delivery quests to different cities with trade routes that could a neat weekly quest Gil payout like elite hunts work, they should develop three world expanding deep dungeons that center around the geographical region and lore of the three main cities instead of just going up or down like POTD and Heaven on High.

    Like the truth is they don’t focus on keeping the world lively and it just becomes parked AFK players or instanced content over and over again. Maybe they can change that.

    XI even had some fun where for the overworld each zone would have a dominating influence that depended on players killing mobs with sanction on the zone and it was a friendly PvE form of PvP. It would be cool if that came back and gave players from the controlling city like 10% teleportation discount to that zone or some marginal benefit people could find purpose in.
    (5)

  7. #37
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Vahlnir View Post
    Weird. I'm a pretty casual player who doesn't do Savage while it's current and I occupy myself just fine.
    I've been playing FFXIV for over 8 years and still haven't run out of things to do in this game.
    (10)

  8. #38
    Player JanVanding's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    418
    Character
    Edie Ul'mehdi
    World
    Siren
    Main Class
    Bard Lv 90
    Quote Originally Posted by jamjeeshoul77 View Post
    I noticed significantly less Savage parties last night as well. Even Monday night I saw over 100 parties recruiting in the high end trial tab on Primal. Last night the most I saw was 80 at 6 pm pst. Not sure what happened. It was very strange for a Tuesday. Extremely sudden dropoff
    The one and done Brigades are done, only people still doing Savage now are typically people doing full reclear, prog in full or part static or people that haven't cleared.

    Additionally, people are back in the office. Work from home is coming to an end, weekday numbers will dwindle as people go back to commuting.

    The story only crowd are also done, they'll be back at the next story patch
    (0)

  9. #39
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    Always a huge spike when content is released, then gradually returning to normal some weeks later. If you ignore the spikes there's pretty much been perpetual growth ever since the game launched, hence still needing to add worlds and servers a decade later. Some datacenters might use PF for raids more than others.
    (2)

  10. #40
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,067
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    To be fair FFXIV does not work with FOMO like WoW does for example. If you're inactive you don't fall that much behind in this game that you'll be a hinderance for you a group. WoW doesn't have much more PVE content, it just forces you to do said PvE content x times a week.

    That being said, what I mostly noticed is the queue being smaller, the towns are still bursting with people and I see players all over the place. I don't feel any decline on a visual level.
    (7)

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