Hachi Rochu calm down.

MoonKeeperr said the trip to Bastok was fun and I completely agree. I remember my first trip to Bastok from Windy at low levels too. Without maps I had to ask directions from pretty much everyone I saw. It was more fun than most of the quests in any FF game and kept me up all night until I finally made it to the waterfall bridge.

The trip to pretty much anywhere was amazing and especially for those who started XI late in it's lifetime like I did.

Because it was so hard to find a group it was a true blessing that there was so much freedom in doing the quests. Outwitting the game with your job's abilities and doing things solo was great because it wasn't tied to levecards or arbitary timers or member limits.

There was also a lot of emergent gameplay moments that this provided. Stepping into a sudden NM in a dungeon or rescuing a stranger from a certain death. For re-playability freedom is the ultimate card that keeps the interest of a dungeon interesting and makes people explore the history and detail in it.

Well at least to me it is. 0,00001% drop-rates might do the same thing but is that really a better solution?