Hello everyone and thanks for all the reply's and insight. Just to make sure I give the right message, this is not an anti-dungeon raid thread. I love dungeon raids in MMOs and I hope they never get rid of them. Its good content because it prevents the game from being repetitive and gives a fast pace feeling to the game. I am for raids along with other content that will give a different element to the game such as an airship rail shooter (like in kingdom hearts 2) and optional risk-reward boss fights.

I see what others are saying though. If the dungeons do become the central point of the game then the game will not have a significant identity. Without a games identity to back it up, it will be perceived as just another mmo game. Once the games is perceived as "just some mmo", it is no different than a box that just says cereal on it.