I played wow i had 77 max charters and 1800 battle pets. Here its not ti hard to lvl i found a way
I played wow i had 77 max charters and 1800 battle pets. Here its not ti hard to lvl i found a way
Beastmen dailies. You're looking for Beastmen Dailies.
No, I am not. I truly am not.
"I want more leveling options" "What about these options that already exist" We ain't talking about those options! This thread ain't about them! Like seriously what's the point of saying that? They should never give us more methods of xp gain, ever? Just because there's already a handful? Sorry, the leveling process is still mind numbingly boring and slow with everything in place right now, everything y'all are listing in here isn't good enough. An idea like this wouldn't solve the problem completely but it sure would alleviate it by quite a bit.
Wait what? So, I'm here, sitting on 80s (cuz I'm putting off EW for a bit), and literally this entire journal every week is going to just be easy to solo?
But yeah, would agree, it's felt a bit too limited to fulfill its design for a little while now.
I personally find leveling to be extremely fast in this game. That is, if you know what to do at each level.
LVL 80 to 90 became fast after the EXP boost to Endwalker dungeons. I already got 8 jobs (9 if you count SCH/SMN separately) to 90 after the EXP boost. Getting Reaper from 70 to 90 wasn't bad either. Leveling 80 to 90 will become even faster once we get PoTD Endwalker edition.
But it honestly does. Until we get a patch for current expansion beast tribes there's already ton of leveling options if you're focusing on a single job. Running dailies, PvP roulette, MSQ roulette, Wonderous Tails, doing a couple runs on the highest level you're able to and Zadnor are all available options to get that a level or 2 if you just run them casually while you do other things. Just because you find them boring doesnt mean its still not effective, Ive seen quite a good number of folk already maxed out their preferred classes. However despite me being adamant on adding even more extra things to the grind table, I wouldnt mind if they buffed up the bonuses for some of these dailies a bit more.No, I am not. I truly am not.
"I want more leveling options" "What about these options that already exist" We ain't talking about those options! This thread ain't about them! Like seriously what's the point of saying that? They should never give us more methods of xp gain, ever? Just because there's already a handful? Sorry, the leveling process is still mind numbingly boring and slow with everything in place right now, everything y'all are listing in here isn't good enough. An idea like this wouldn't solve the problem completely but it sure would alleviate it by quite a bit.
Granted me doing these (cept Zadnor) daily nets me a level or two which is fine for the amount of time I slot in solely focusing on job grinding since I rather spend my time doing other stuff. Although this is just me personally, I'm sure even after I said all of this you still wont be satisfied so eh I suppose the devs could come up with an extra thing to do for exp farming.
Back in my days, WT didn't give EXP, and PVP didn't either. So they were already good additions.
The one thing they should do is increasing the side quests XP. Especially job quests and role quests in my opinion. Those should be on par with the Studium deliveries for crafters.
actually this 100%. It feels kinda dumb that even current level minor quests barely give a good boost on your exp bar on your current job. Gives even more of an incentive for people to do em for alt job leveling.Back in my days, WT didn't give EXP, and PVP didn't either. So they were already good additions.
The one thing they should do is increasing the side quests XP. Especially job quests and role quests in my opinion. Those should be on par with the Studium deliveries for crafters.
Easy to solo, but you're missing out on prize options like the treasure map or the ability to earn endgame tomes before you get to endgame.
the problem with adding more exp rewards, is that SE tends to nerf other rewards.
leveling roulette used to be absolutely amazing, and now its not worth doing, youre better off just doing a dungeon your level.
same with Lv caps 50/60/70/80/90.
IF SE could give Different options, but make u choose only one, so as not to nerf the reward, then id be all for it.
CLAIRE PENDRAGON
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