Date & Time: Always
Frequency: Always
World Name: All
Character Name: All
Retainer Name: None
NPC Name: None
Monster Name: Any Monsters
Class/Level: Blue Mage Level 70
Party or Solo: Both
Race: All
In-game Time: Always
Housing: None
Steps:
1. Use Peripheral Synthesis on a target that has no resistance to Lightheaded or Slow
2. Use a spell that applies Slow such as White Knight's Tour on a target that has one resistance to Lightheaded
3. Use Peripheral Synthesis on a target that has been debuffed twice
4. Use Peripheral Synthesis on a target that has no resistance to Lightheaded or Stun
5. Use a spell that can Stun such as Faze on a target that has one resistance to Lightheaded
6. Use Peripheral Synthesis on a target that has been debuffed twice
I want to talk about two potential bugs for Blue Mage: Peripheral Synthesis being categorized as a Slow-inflicting spell in the Blue Mage Spellbook and repeated use of Peripheral Synthesis reducing the duration of Stun and Lightheaded.
As shown in the picture above, Peripheral Synthesis is categorized under the Slow filter in the Blue Mage Spellbook. However, after doing some testing with enemy casts, I believe Lightheaded does not slow enemies, and the ability and debuff descriptions do not suggest it. Furthermore, after you perform the first three steps, both debuffs are not fully resistant yet, so Lightheaded and Slow are different resistances in terms of duration. As a result, I believe it should not be classified as a Slow-inflicting spell.
On the other hand, after the sixth step, the target becomes fully resistant to Lightheaded and Stun, so the different debuffs are considered the same resistance like how Deep Freeze and Petrify are. However, Peripheral Synthesis does not stun enemies. If Lightheaded is supposed to be a unique debuff, then it will obviously need to be changed. If this is working as intended, then I would suggest that this be mentioned in the tooltip like, “Repeated use of this action in a short period will reduce the additional effect’s duration, eventually rendering targets immune to Lightheaded and Stun.”