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  1. #17
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,974
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    1. Allow for Wheeling Thrust and Fang & Claw to be performed in either order, offering some of the positional adaptiveness available to all Melee but Monk (since the removal of Touch/Fracture or GCD speed manipulation a la old Tornado Kick).
    2. Have Life Surge's CD scale with GCD speed.
    3. Consolidate Mirage Dive to the same button as (High) Jump, but do not allow it to be queued until the prior's animation has resolved. (This would still allow you to spam it through but wouldn't cause clipping for high packet-loss players who need to spam their keys and would therefore accidentally queue Mirage Dive atop Jump.)
    4. Make Dragon Sight a bit more interesting, such as via increased Crit damage/healing bonus, and have Dragon Sight's secondary (ally-targetable) buff should simply remain on the DRG itself if no other allied target is selected. Additionally, put it back at a 90s cooldown so it doesn't just feel like a bloated addition to Battle Litany. Or just get rid of Dragon Sight.


    More on the pipedream end of things... Stardiver aside, our jumps and dives just haven't increased enough in their 'cool factor' between 50 and 90.
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    Last edited by Shurrikhan; 01-19-2022 at 11:27 PM.

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