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  1. #11
    Player
    Aegis_Harvey's Avatar
    Join Date
    Jan 2022
    Posts
    15
    Character
    Aegis Harvey
    World
    Mateus
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Insertusernamehere View Post
    Hypervelocity after Fated Cricle also makes no good idea because you are doing AOE rotation and single target skill will reduce overall dps you will most likely ignore it and continue with AOE rotation.

    Remove the 4s bonus 15%+ from Corundum, change it to a flat 20% for 8s.

    This is also bad idea.. Corundum only reliable mitigation skill you can use in Continuation with single weave or you might be forced to use double mitigation skill if your gear not sufficient for tank buster. Time it correctly and it works no need to change it.
    Thank you for your reply, but I don't think you've read all of my suggestions either.

    First, I have conceded Hypervelocity after Double Down is probably too much, but Hypervelocity is a Continuation and therefore oGCD, it would not need to be skipped during AoE; there is at least as much room in the AoE rotation for Fated Circle as there is in the single target rotation for Burst Strike, if not more, so it follows that there's at least as much room for Hypervelocity to follow Fated Circle as there is for Hypervelocity to follow Burst Strike. Sure, it would do negligible damage, but that's not the point, it would be there to activate my fourth suggestion, which is a mitigation buff on Continuation. You wouldn't Hypervelocity after Fated Circle for the extra damage, you'd do it for the extra mitigation, and the feeling of pulling the Gunblade trigger.

    Second, you say "Corundum only reliable mitigation skill you can use in Continuation", but that just agrees with my point entirely. You're already granting that Continuation is going on while you need mitigation, so why not let Continuation also grant mitigation? If Continuation also adds a mitigation buff, then New Corundum + New Continuation >= Current Corundum. See this reply for the explanation:

    Quote Originally Posted by Aegis_Harvey View Post
    This isn't what I'm saying either. My suggestion is 20% for 8 seconds, instead of 30%[27.75%] for the first 4 seconds and 15% for the remaining 4 seconds. My suggestion would be a nerf for big single hits and a small nerf for consistent damage. Currently Corundum averages to 22.5%[21.375%] mitigation across its duration. If you stack a flat 20% with the Continuation buff I suggested for big hits the new mitigation would be 28%, it ends up being a small buff if HoC stacks with itself multiplicatively and a small nerf if it self stacks additively. Their combination would also be a moderate buff to average mitigation.
    (0)

  2. #12
    Player
    Insertusernamehere's Avatar
    Join Date
    Jul 2019
    Posts
    189
    Character
    Misha Fiertze
    World
    Zodiark
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Aegis_Harvey View Post
    Thank you for your reply, but I don't think you've read all of my suggestions either.

    First, I have conceded Hypervelocity after Double Down is probably too much, but Hypervelocity is a Continuation and therefore oGCD, it would not need to be skipped during AoE; there is at least as much room in the AoE rotation for Fated Circle as there is in the single target rotation for Burst Strike, if not more, so it follows that there's at least as much room for Hypervelocity to follow Fated Circle as there is for Hypervelocity to follow Burst Strike. Sure, it would do negligible damage, but that's not the point, it would be there to activate my fourth suggestion, which is a mitigation buff on Continuation. You wouldn't Hypervelocity after Fated Circle for the extra damage, you'd do it for the extra mitigation, and the feeling of pulling the Gunblade trigger.

    Second, you say "Corundum only reliable mitigation skill you can use in Continuation", but that just agrees with my point entirely. You're already granting that Continuation is going on while you need mitigation, so why not let Continuation also grant mitigation? If Continuation also adds a mitigation buff, then New Corundum + New Continuation >= Current Corundum. See this reply for the explanation:
    "First, I have conceded Hypervelocity after Double Down is probably too much, but Hypervelocity is a Continuation and therefore oGCD, it would not need to be skipped during AoE; there is at least as much room in the AoE rotation for Fated Circle as there is in the single target rotation for Burst Strike, if not more, so it follows that there's at least as much room for Hypervelocity to follow Fated Circle as there is for Hypervelocity to follow Burst Strike."

    Even if they add it people will not use it reason is simple.. we use AOE mostly at trash pulls and we often weave different mitigation skills between AOE: reprisal.. / arms length / aurora.. etc..
    Adding a single target damage trigger (even with extra 2.5 sec mitigation) does not make sense because most likely many people will skip it for the healer comfort and proper mitigation (20 second mitigation skills). But.. If they design it as AOE (Hypervelocity AOE) and put reasonable mitigation with reasonable duration.. It might be useful but not worth to loosing HoC

    I also read your second suggestion about "Continuation Mitigation" but how SE will implement it or will it be reliable? I am not sure..
    I have to start Gnashing Fang... and I must hit Continuation to get buff. I am not sure how much it will be reliable in tank buster situation. Keeping current on demand mitigation (HoC) seems more reliable.

    My personal opinions Ty.
    (0)

  3. #13
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,051
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Aegis_Harvey View Post
    I don't think you or the previous replier understand that my suggestions work together to offload a little bit of defensive power from Corundum - which will still be very powerful compared to Intervention, TBN, and Oblation - and place it into the weaving that people are already doing that makes defensive options hard to pop in the first place. If you agree that's a problem GNB has then you're admitting Continuation is high priority, so why not add mitigation there? In other words, if people feel the continuation playstyle works against the goals of tanking, why not make it reward you with a tanky buff to balance the scale?
    I do understand your suggestions, I just don't think they're very good.


    Continuation usage is entirely fixed in your rotation and therefore unreliable for mitigation. I certainly wouldn't want to trade current HoC, as annoying as it might be to sometimes weave it, for a weaker version on savage busters (the only ones that actually matter) and an unreliable 10% mitigation from a skill that is about as flexible as a concrete wall.


    On top of that these changes would also be a flat nerf to HoC as a support tool.
    (3)
    Last edited by Absurdity; 01-20-2022 at 05:31 PM.

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