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  1. #8
    Player
    Aegis_Harvey's Avatar
    Join Date
    Jan 2022
    Posts
    15
    Character
    Aegis Harvey
    World
    Mateus
    Main Class
    Paladin Lv 90
    Quote Originally Posted by NeoDivinity View Post
    May sounds good taking your hypothesis as truth but TBs does hit not based on HP nor hit for only this low amount of damage to only take 70% of it, they hit waay higher, thats why you have to put in most scenarios a 30% or 20% mit on top of the HoC/Holy Shelt/TBN.
    I'm sorry but you're misinterpreting my math. I'm not implying tank busters hit for a fixed percentage of a tanks' health, I'm implying they deal "a lot" of damage and I convert that to a percentage for the sake of keeping numbers that are reusable across item level tiers. Because of multiplicative stacking, there's also no difference between the way Corundum interacts with, say, a 70k damage hit alone, and the way it interacts with a 100k damage hit stacked with Nebula.

    Quote Originally Posted by NeoDivinity View Post
    Briging it from 15% 4secs to 20% 8 secs would make it super strong. you already get 100% of benefit from it Catharsis proccing or not, because you'll get that heal regardless if the times run out.
    This isn't what I'm saying either. My suggestion is 20% for 8 seconds, instead of 30%[27.75%] for the first 4 seconds and 15% for the remaining 4 seconds. My suggestion would be a nerf for big single hits and a small nerf for consistent damage. Currently Corundum averages to 22.5%[21.375%] mitigation across its duration. If you stack a flat 20% with the Continuation buff I suggested for big hits the new mitigation would be 28%, it ends up being a small buff if HoC stacks with itself multiplicatively and a small nerf if it self stacks additively. Their combination would also be a moderate buff to average mitigation. Catharsis has no benefit if it goes off while you're at or near full HP, to say regardless is just incorrect.

    I don't think you or the previous replier understand that my suggestions work together to offload a little bit of defensive power from Corundum - which will still be very powerful compared to Intervention, TBN, and Oblation - and place it into the weaving that people are already doing that makes defensive options hard to pop in the first place. If you agree that's a problem GNB has then you're admitting Continuation is high priority, so why not add mitigation there? In other words, if people feel the continuation playstyle works against the goals of tanking, why not make it reward you with a tanky buff to balance the scale?
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    Last edited by Aegis_Harvey; 01-20-2022 at 06:20 AM.

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