Gunbreaker (GNB):
GNB also feels great, but at pretty much every level range. It's enjoyment level is a very close 2nd for me, of all jobs, to PLD. Continuation makes the job feel like tanking as SAM, which is not a bad thing, but this is a source of the popular criticism that GNB's playstyle works against its tank role a bit when it comes to oGCDs.

GNB Suggestions
> Increase Continuation range to match SAM's Iaijutsu.

> Fated Circle and Double Down grant Ready to Blast. Lean in to Hypervelocity!

> Remove the 4s bonus 15%+ from Corundum, change it to a flat 20% for 8s.

> Add a 10% damage reduction buff for 2.5 seconds to the Enhanced Continuation trait. This reduces the penalty of weaving for dps. Gnashing Fang combo would effectively give a 2.5 s + 2 GCD buff, meaning it gets marginally worse with Skill Speed but it probably averages out the same with the marginally higher ammo generation and recast reduction. Gives GNB's AoE toolkit a mitigation element that all other tanks have some form of (Req heals, DRK MP fueling TBN, WAR doing WAR stuff) when considering my Ready to Blast suggestion.