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  1. #11
    Player
    NobleWinter's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    814
    Character
    Winter Gem
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    Summoner utility is really strange. Radiant Aegis isn't always available but it last 30 seconds so you just have to predict when you'll need it early. Phoenix gives a raidwide heal and a single target heal but it's part of a two minute rotation so it's also not always available. Physic is just awful and useless. Meanwhile RDM always has access to Vercure and while they both can revive RDM is notably better at it. Magic Barrier doesn't require you to shift your entire DPS rotation to be useful and can be placed where it's needed because of this. Summoner Utility just isn't up to par and I'm definitely not seeing how Manaward on Black Mage comes remotely close to either class in usefulness.
    (2)

  2. #12
    Player
    Azuri's Avatar
    Join Date
    Dec 2021
    Posts
    769
    Character
    Azuri Aeru
    World
    Phoenix
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by NobleWinter View Post
    Summoner utility is really strange. Radiant Aegis isn't always available but it last 30 seconds so you just have to predict when you'll need it early. Phoenix gives a raidwide heal and a single target heal but it's part of a two minute rotation so it's also not always available. Physic is just awful and useless. Meanwhile RDM always has access to Vercure and while they both can revive RDM is notably better at it. Magic Barrier doesn't require you to shift your entire DPS rotation to be useful and can be placed where it's needed because of this. Summoner Utility just isn't up to par and I'm definitely not seeing how Manaward on Black Mage comes remotely close to either class in usefulness.
    Ah yes, that extremely limiting Phoenix heal that perfectly aligns with:

    - tankbuster, biggest hitting raidwide, Fourfold Chains and final raidwide spam in P1S
    - Coherence, Channeling Flow, Channeling Overflow and the other Coherence in P2S
    - Darkened/Brightened Fire, add-phase Blazing Rain ticks, Flames of Undeath, entire Firestorms of Asphodelos phase and finally Life's Agonies in P3S.
    - Should I keep going?

    You know what's curious about those mechanics I've mentioned? A lot of them are mechanics where Magick Barrier would be used. You guys would get more sympathy if you were to stop underplaying everything SMN has and claiming an equivalent of Cure II has some raid saving capabilities.
    (5)

  3. #13
    Player
    NobleWinter's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    814
    Character
    Winter Gem
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    Vercure does in fact have raid saving capability. That on demand heal comes in handy when your healer dies or is having difficulty. Topping people off in Extremes to avoid death is very common for me on RDM. Just because many attacks line up for Summoner played efficiently doesn't change the fact that as soon as your rotation gets thrown off for any reason you are misaligned from putting your heals where they are needed. This doesn't happen to RDM as their tools are always on demand. Nothing you mentioned actually refutes my claims.
    (4)

  4. #14
    Player
    StriderShinryu's Avatar
    Join Date
    Sep 2015
    Location
    Coeurl
    Posts
    1,298
    Character
    Alexalea Snowsong
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    Yeah, I really don't have any complaints about RDM. It's just super solid all around and really fun to play. I'm really just fearing in advance of what they'll do with it in 7.0.
    (1)

  5. #15
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,726
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Trying RDM and kind of feels like Acceleration ends up breaking the flow of the job due to the instant cast annoyingly enough.
    (0)

  6. #16
    Player
    Maxilor's Avatar
    Join Date
    Mar 2015
    Location
    New York City
    Posts
    718
    Character
    Pocket Prince
    World
    Famfrit
    Main Class
    White Mage Lv 57
    RDM has just consistently improved over each expansion.

    Which is honestly just great.
    (3)
    The menacing aura of every Lalafell.

  7. #17
    Player
    Gruntler's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    317
    Character
    Kawaiian Punch
    World
    Faerie
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Imoye View Post
    You mean the "raid defensive heal" that you cannot choose when to use? And what do you mean by "targeted defense heal"? Do you mean physick? I surely hope not.
    Rekindle.

    You can put a hot on someone that triggers if they go below a certain threshold, it lasts for a fair while.

    Also phoenix healing is not insignificant.
    (1)

  8. #18
    Player
    Gruntler's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    317
    Character
    Kawaiian Punch
    World
    Faerie
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Azuri View Post
    claiming an equivalent of Cure II has some raid saving capabilities.
    Currection. It's the equivalent of a scuffed Physick. Nothing that takes two gcds is equivalent to a Cure II.

    I'm definitely not seeing how Manaward on Black Mage comes remotely close to either class in usefulness.
    It's easy to dismiss Manawall when comparing to every job that happens to have a personal defensive cooldown, like Bloodbath or Second Wind or Shining Aegis.

    The comparison here though is with RDM, which is the only dps in the game without a personal defensive cooldown of any sort. This makes them the squishiest dps in the game and on some fights they require a biiiit extra from a healer. Sometimes a RDM just dies because the healer didn't take this into account.
    (1)
    Last edited by Gruntler; 01-22-2022 at 01:53 PM.

  9. #19
    Player
    zcrash970's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    552
    Character
    Quinton Lightblaze
    World
    Behemoth
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Azuri View Post
    Ah yes, that extremely limiting Phoenix heal that perfectly aligns with:

    - tankbuster, biggest hitting raidwide, Fourfold Chains and final raidwide spam in P1S
    - Coherence, Channeling Flow, Channeling Overflow and the other Coherence in P2S
    - Darkened/Brightened Fire, add-phase Blazing Rain ticks, Flames of Undeath, entire Firestorms of Asphodelos phase and finally Life's Agonies in P3S.
    - Should I keep going?

    You know what's curious about those mechanics I've mentioned? A lot of them are mechanics where Magick Barrier would be used. You guys would get more sympathy if you were to stop underplaying everything SMN has and claiming an equivalent of Cure II has some raid saving capabilities.
    You do know healing is painfully easy to heal in this game, right? Like over capping hp can be done with basic healing tools and medical 2 or aspect Helios is overkill in lot of cases even in prog.

    That's the problem with a DPS with healing capabilities...it's ultimately worthless while mitigation can make a difference. A measly 10% mitigation in prog goes a long way to surviving raid wides.
    Like even if you have a case where a war/dark/gnb inv and have their HP reduce to 1, a healer is still going to use the same resources to cap their hp. The unkindle isn't fast enough to save someone that took an additional hit.

    Maybe if a WAR couldn't go brrrr with self heals and the immediate response to living dead/SB wasnt benediction and essential dignity spam, it might be useful.

    Smn heals only help achieve the same results slightly faster. Like it can help with auto attacks, but if your group is getting pressed on autos, then you have a much bigger problem
    (2)
    Last edited by zcrash970; 01-22-2022 at 02:37 PM.

  10. #20
    Player
    Gruntler's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    317
    Character
    Kawaiian Punch
    World
    Faerie
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by GrizzlyTank View Post
    Trying RDM and kind of feels like Acceleration ends up breaking the flow of the job due to the instant cast annoyingly enough.
    The actual tea is that Acceleration resets where your instant casts are in your rhythm which makes it so your ogcds line up with your instas once more. Think of it as 'one accel/swift per one melee combo' and it makes things flow much nicer.
    (4)

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