Quote Originally Posted by Floortank View Post
One new Job, level capped at 99, item level cuts off at a certain number, all progression becomes vertical at that point. Everything added post 7.0 is some kind of iterative long form adventure style grind content.

Announcement of a new MMO and the end of FFXIV.

Sure, they might be working on a new MMO but I don't think they will announce it yet. They only discussed the possibility of working on a new FF MMO once 6.0 launches. It takes about 5 years to develop an MMORPG so if there's anything about this, we might hear about it in 2025 - 2027. Good developers don't just appear from the heavens, they are in high demand and hard to come by especially in Japan. I don't think their formula will change, has it changed for FF11? I know there's Eureka, PotD and other content like it in FF14 which specifically addresses re-leveling and alternate skills/spells system or have its own limitation including limited jobs which we're probably going to see more of. This is a Japanese MMORPG, we will hit level 100 and we will become stronger just as we have been doing. They can't change their formula but they can add side content like Eureka to change things up a little.