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  1. #1
    Player
    Avenheit's Avatar
    Join Date
    Sep 2013
    Posts
    100
    Character
    Arvae Lancer
    World
    Malboro
    Main Class
    Samurai Lv 90

    Bloodsown Circle should fall off as soon as you hit 8 stacks

    RPR is amazing. I'm not disputing that. However my only main gripe about the class is how infuriating Bloodsown Circle clips due to its set timer.

    Nobody likes clipping GCDs. anyone trying to use tinctures or macros understand true pain.

    It is a minor, minor change but please make it so Bloodsown Circle falls off if you hit 8 immortal stacks, along side its current Bloodsown Circle falls off after 6 seconds.

    Thank you.
    (0)

  2. #2
    Player
    Avenheit's Avatar
    Join Date
    Sep 2013
    Posts
    100
    Character
    Arvae Lancer
    World
    Malboro
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Avenheit View Post

    It is a minor, minor change but please make it so Bloodsown Circle falls off if you hit 8 immortal stacks, along side its current Bloodsown Circle falls off after 6 seconds.

    Thank you.
    Just encase this sentence is confusing,

    Bloodsown Circle should fall of if - The Reaper acquires 8 stacks of immortal OR 6 seconds has passed
    (0)

  3. #3
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,143
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    I'm still confused. What action is delaying what other action due to Bloodsown Circle having a duration of 6s?
    (1)
    Error 3102 Club, Order of the 52nd Hour

  4. #4
    Player
    Burningskull's Avatar
    Join Date
    Jun 2014
    Posts
    1,342
    Character
    Markov Dracul
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    I'd rather they change it to either every action gave a stack, including healing and such, or the let jobs contribute more than 1 stack up to a max of 8. Or I guess they could remove the whole need for a party and just let it do max damage and just have it trigger right after you press Arcane Circle.
    (0)
    Last edited by Burningskull; 01-16-2022 at 11:27 PM.

  5. #5
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    I'd rather they make a change to Bloodsewn Circle since you can never get 8 stacks in 4 party content. Would prefer if the Reaper could generate more stacks on their own while limiting other party members to just 1 stack.

    The 6 second debuff is so you can't use Harvest right away.
    (0)

  6. #6
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,104
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Burningskull View Post
    I'd rather they change it to either every action gave a stack, including healing and such, or the let jobs contribute more than 1 stack up to a max of 8. Or I guess they could remove the whole need for a party and just let it do max damage and just have it trigger right after you press Arcane Circle.
    Healing spells do count, at least according to the description. If they're not, report it for a fix to the developers.

    "Circle of Sacrifice Effect: When you or party members under this effect successfully land a weaponskill or cast a spell, the reaper who applied it may be granted a stack of Immortal Sacrifice, up to a maximum of 8" (emphasis added)

    The only heals that wouldn't count are the ones that aren't hard cast, in which case if a healer is using abilities to heal, they're likely still casting DPS spells.

    Quote Originally Posted by MagiusNecros View Post
    I'd rather they make a change to Bloodsewn Circle since you can never get 8 stacks in 4 party content. Would prefer if the Reaper could generate more stacks on their own while limiting other party members to just 1 stack.

    The 6 second debuff is so you can't use Harvest right away.
    They don't balance skills around 4-man, dungeon content. Monks have been getting fewer chakra stacks since Stormblood when using Brotherhood in dungeons for 5 years now. There's no reason reaper should be a special case to get more stacks in dungeons.
    (4)

  7. #7
    Player
    Avenheit's Avatar
    Join Date
    Sep 2013
    Posts
    100
    Character
    Arvae Lancer
    World
    Malboro
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Rongway View Post
    I'm still confused. What action is delaying what other action due to Bloodsown Circle having a duration of 6s?
    You can't use plentiful Harvest until bloodsown drops off. sometimes causing you to miss a gcd or two and ruining your opener. Particularly the early enshroud combo
    (0)

  8. #8
    Player
    Avenheit's Avatar
    Join Date
    Sep 2013
    Posts
    100
    Character
    Arvae Lancer
    World
    Malboro
    Main Class
    Samurai Lv 90
    Quote Originally Posted by MagiusNecros View Post

    The 6 second debuff is so you can't use Harvest right away.

    That's why I suggested if they allow it to drop after 8 stacks (since 8 is the max) it doesn't necessarily change how it works. it just makes it a little cleaner to execute.
    (0)

  9. #9
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,143
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Avenheit View Post
    You can't use plentiful Harvest until bloodsown drops off. sometimes causing you to miss a gcd or two and ruining your opener. Particularly the early enshroud combo
    Sometimes? If it has a fixed duration that prevents you from performing the actions in your opener when you intend to perform them, why are you planning an opener that wants to use those actions during that fixed duration? Why aren't you planning your rotation around not being able to use Harvest during those 6s, since it lasts 6s every time?
    (2)
    Last edited by Rongway; 01-17-2022 at 01:31 PM.
    Error 3102 Club, Order of the 52nd Hour

  10. #10
    Player
    Avenheit's Avatar
    Join Date
    Sep 2013
    Posts
    100
    Character
    Arvae Lancer
    World
    Malboro
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Rongway View Post
    Sometimes? If it has a fixed duration that prevents you from performing the actions in your opener when you intend to perform them, why are you planning an opener that wants to use those actions during that fixed duration? Why aren't you planning your rotation around not being able to use Harvest during those 6s, since it lasts 6s every time?
    because one of the optimal rotation openers for reaper is - Shadow of death> Arcane Circle, Soul Slice Tincture, Soul Slice > Plentiful harvest, enshroud
    (1)

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