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  1. #10
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Name me which game mechanics you are referring to which prevent that mapping.
    How are you going to switch between skills in the action bar? XI had menu based combat, XIV doesn't. That's one of the reasons why it can not be replicated.

    I'm getting tired of people screaming "this is not FFXI-2!!" over every little thing that gets suggested.
    That's too bad, because at least half the time it is a valid point. Case by case.

    SE already did try to do everything differently and you see to what it has led to.
    I don't see where that led to. I did see where rushing the release of the game led though.

    Simple fact, it's not that they're FF14 UI not FF11 UI, it's that it's a pale broken imitation of it..
    The fact is, that XI was completely and utterly unacceptable for any modern mouse&keyboard users. XIV is miles better, although not good enough. Now they are slowly making the game less and less menu dependent as it should be, and that is definitely not the "FF11 way".
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    Last edited by Betelgeuzah; 03-25-2011 at 03:17 AM.