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  1. #11
    Player
    Zsolen's Avatar
    Join Date
    Sep 2015
    Location
    Tailfeather
    Posts
    818
    Character
    Zanelle Solainteau
    World
    Coeurl
    Main Class
    Machinist Lv 100
    I've noticed afking at the start a bit more lately, but it's still a small minority at the moment. The only truly annoying part is when they don't say anything.

    Would it take much for SE to make it say 2-3 minutes or perhaps no restriction instead? If the solution is also minor, it wouldn't be a big deal to implement. SE makes all kinds of fixes.
    (1)

  2. #12
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Michieltjuhh View Post
    I don't see how the frequency of it happening has anything to do with this massive design flaw. The fact that it can and does happen, no matter how often, is a problem. At least in Castrum Meridianum and The Praetorium, you can kick afk'ers after waiting for combat and cutscenes to drop, since there's no loot.
    The thing is, the 5 minute period at the start if the duty, plus the 5 minute loot timers that prevent people being kicked, serve a purpose.

    You remove them, and you have a new 'design flaw', people getting unfairly kicked, when someone queues into a dungeon with someone they don't like or for stupid reasons like names, classes or races, and people getting kicked when rhe chest opens and rare loot is revealed.

    You can't just say one instance of x means y is a design flaw, if the absence of y would cause z. This is why frequency and impact are important, what is more likely or more damaging, x or z?
    (3)

  3. #13
    Player
    Quintessa's Avatar
    Join Date
    Jun 2020
    Posts
    528
    Character
    Saturn Vitrell
    World
    Famfrit
    Main Class
    Marauder Lv 18
    It is not bad design. It is designing with foresight from the knowledge of hindsight. I don't think I need to go in the details, but if anyone has played many MMOs over the years, knows that most drama comes from shady loot acquisition. In PSU, people would get rapidly kicked when a rare mat/weapon/board would drop.

    You simply communicate with others to withhold opening loot so you can kick the offender trying to AFK his or her way through the dungeon.

    Quote Originally Posted by Michieltjuhh View Post
    Yet here you are, on a 8.5 years old account with two level 50s, 35 posts, calling someone with a 2.5 year old account a troll.
    That's probably an 8.5 year old alt account. My account on this board is barely 2 years as well, but my main account is 1.0 ancient with 6 lvl80s and 3 lvl90 XD.

    Let's face it, most people have alt accounts(or use their main accounts but don't have their characters set to their main character) here because of wanting to not be 'lodestone tracked'. :P

    ...and SE should probably add more privacy options to the lodestone with that said.
    (0)
    Last edited by Quintessa; 01-16-2022 at 05:01 PM.

  4. #14
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,537
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    I think that's just endemic of the hurry hurry rush mentality. If someone isn't there for the first boss with the party, don't loot and then vote dismiss. It's the party's impatience that is causing them problems. The means to fix their problem are there.
    (0)

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