Hello, this is probably my first time posting in here and I'd like to convey a bit how I personally feel about astro.
I've loved the job ever since I started playing from Stormblood, and I know Ast always have the most changes from expansions to expansions. It was nice and stable in Shadowbringers, albeit it was kinda really bad in the first weeks of the expansion, but after the fixes then, it became a stable, and a nice clean streamlined job as a healer.
So coming to Endwalker, I've once more mained AST. (I love my starry n pretty effects, lol) But i wish some things could have been made better.
Some of the ideas that I personally think AST would really shine from its great ceiling play; would be increasing its RDPS capability since now, most jobs have 'Divination' ability like RDM's Embolden, MNK's Brotherhood, and even BRD's Radiant Finale. With wonderful buffs available to them, it kinda make AST's once most OP 'Divination' now would be not that significant, especially comparing it with BRD's ability to consistently buffs party (Battle Voice, songs, and Radiant Finale).
As a 'buffer' type healer, which boasts on AST's buffs, it would've been great if there would be an extra buff provided by AST for the party, not only on Divination. One idea that I have, is that why not turning 'Astrodyne' into a party buff, as it would've reward the 'correct' seal play of AST to its players, making the job feels rewarding for optimal play. And true, that Astrodyne's 2 seals is a haste (which might be destructive to the party), it could've been easily rectified by buffing the whole party's DET and DH instead of Haste. Perhaps a 10% increase shud've been okay enough to be on par with the other healers' dps ability. Giving this changes to astrodyne, might've solved astrodyne's skill that feels 'out of character' from AST design to buff the party.
The job currently feels overwhelmingly busy, though it is fun, but at certain time it does give really unnecessary stress for the player (well at least for me it is). I mean, it would be fine if such job would be rewarded with better party buffs hence increasing its ability to rDPS better.
Of course another thing is that minor arcana and the arcana play should've been just a single button, and it could've been set for the arcana play [Lord or Lady] to auto pop/execute after 60 sec if not manually executed, when minor arcana is off cooldown. Hence it would really help and alleviate AST's busy play during raid burst windows.
And since now that Lightspeed feels like a necessity to use during our 2 min windows since we became so busy, with Minor Arcana, Play, Arcana Play, Draw/Redraw, oGCD heals. it would be a nice Quality of Life changes should Lightspeed be 2 charges of 60 sec cooldown instead of one per 90 sec.
Well, that would've been so far how I personally think the current iteration of Astrologian could've been improved so much better.![]()