
It's not kill X of blah; it's kill this group or they WILL take over the place, destroy it and build their own fort than you have to take over the fort to release the npc's to buy from that town again.it really isn't different, though. you're running through an area. suddenly- hey! someone is attacking a farm! kill X looters before they run off with his crops! then you do it. then- OK! now gather 20 crops before they attack again! then- here comes their boss! kill him!
so how is it different? because it was 'randomly generated' as you were passing through? so instead of going to a guy and picking up those 3 quests, they just sort of happen and you can choose whether to participate or not? ...sort of like how you can choose whether to pick up those 3 quests from that guy or not?
i'm not even bashing the game. i simply don't understand how it's so difficult for people to see that it is simply a 'new' iteration of the exact same old formula as before.
Last edited by Icehunter; 05-16-2012 at 11:26 AM.
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