Results -9 to 0 of 4

Threaded View

  1. #1
    Player
    8Glieder's Avatar
    Join Date
    Jan 2022
    Location
    Gridania
    Posts
    2
    Character
    Stabby Saturnal
    World
    Adamantoise
    Main Class
    Machinist Lv 90

    PF Toggles to (hopefully) Reduce Vote Kick Occurances

    I have no dev/coding experience what so ever, so implementing this idea might not be feasible - however....I'm shooting my shot!
    PF TOGGLES (where "join in progress party" and language settings are):
    -- Adding a toggle for those who wish to speed run dungeons/content but lack a full-up party.
    This could be done by drawing from the pool of people using PF with the toggle on, or maybe by accessing achievements related to dungeon clears. I'm sure the game tracks (to some extent) how many times we've done "The Vault" (for example), so setting a threshold which ensures competency might be possible. This might look something like having completed the dungeon/trial/raid at least 15-20 times SYNC'D as whatever class the player is queue'ing as.

    -- Adding a toggle for those that wish to do dungeons slowly/learn
    The unspoken rule that Tank (and Healer) set the pace sometimes feels like it's not a thing at all. This would allow players that need a slightly slower pace to still enjoy the experiences of playing with real people in MMOs instead of solely having to rely on trusts. A lot of people are nice enough to tell the party if it's their first attempt at a duty, but sometimes that doesn't stop the pace-setters from sprinting everywhere all the time. PF could draw from people with the toggle on, people who still have their sprout icon, or people who have done dungeons less than 3 times (arbitrary here because some duties just click after a second go - for me at least)

    -- Adding a toggle for those that feel they play at peak "optimization" and only wish to play with people of the same mind-set/ability
    This toggle I believe would only pull from the people who have the toggle on, or potentially those with mentor status (big potentially here as we all sadly know how some mentors are....)

    In adding these toggles I think adding somewhere in the codding that automatically turns these off upon switching classes might be a good idea, as someone who's mained a caster might not be as confident switching to a melee DPS and might forget to turn them off. If these toggles are left off, then PF will just work as it always has and draw from all players queue'ing for duties.
    The reason why I just don't pin this all on Vote Dismiss is because I've read a few threads about it and it seems the people with sway/who make the decisions don't want to add that catch all reason of "DIFFERING PLAY-STYLES" to the choices because then it opens that can of worms of "oh it's just one more reason, it should be added to the list too."


    I'm here simply to see if the toggles are feasible, and if you fellow players think it would actually help reduce the use of Vote Kicking for reasons that don't accurately reflect the situation.
    Thank you for your time and stay safe out there.
    (0)
    Last edited by 8Glieder; 01-14-2022 at 07:15 AM. Reason: didn't get indents to work :(