Quote Originally Posted by Felis View Post
Instead to just accept the classes you want SE to delay 2.0 more?
I don't know what you think you know...but abolishing classes wouldn't delay 2.0 at all. Not even by a milisecond. It takes so little time to remove skills and any instance of classes it could be done in a subpatch if they REALLY wanted to. Face it, the orignal armoury system was just very poorly executed and jobs actually fixed a lot wrong with it (omg, a DRG plays like someone who mastered the polearm? Not some asshole who can use axe and archery skill somehow with a polearm? Holy shit.)

So Abolishing outright isn't the answer, sure, but keeping them to their own little area (PvP and Solo for example) can work just fine given their openendedness.