I don't know what you think you know...but abolishing classes wouldn't delay 2.0 at all. Not even by a milisecond. It takes so little time to remove skills and any instance of classes it could be done in a subpatch if they REALLY wanted to. Face it, the orignal armoury system was just very poorly executed and jobs actually fixed a lot wrong with it (omg, a DRG plays like someone who mastered the polearm? Not some asshole who can use axe and archery skill somehow with a polearm? Holy shit.)
So Abolishing outright isn't the answer, sure, but keeping them to their own little area (PvP and Solo for example) can work just fine given their openendedness.

Uh.. yeah, you need to go have a beer and rethink this.
Also:
http://forum.square-enix.com/ffxiv/t...1-LOYALTY-MODE Greatest Hits


No thanks.Only the idiots think jobs out perform classes @ everything.
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Only the idiots think jobs out perform classes @ everything.


