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  1. #1
    Player
    NegativeS's Avatar
    Join Date
    Jun 2021
    Location
    Azeroth
    Posts
    850
    Character
    Negative Space
    World
    Seraph
    Main Class
    Fisher Lv 100
    Oh good, somewhere to dump this troll feed I've been carrying.

    Quote Originally Posted by Kandraxx View Post
    - MSQ (majority of the game) = single player
    Except for all of the parts you need to group up with other people in order to complete, right?

    Quote Originally Posted by Kandraxx View Post
    - Open World = single Player
    Any MMO open world is singleplayer if you choose to ignore everyone else.

    Quote Originally Posted by Kandraxx View Post
    - Crafting = single player
    I mean, sure? But good luck making money off of it solely on your own...

    Quote Originally Posted by Kandraxx View Post
    - World-in-world content (Eureka & Bozja) = grouped only for convenience or necessity to be able to have enough contribution to get gold rating from Fates = single player
    Translated: "Almost strictly multiplayer, but I choose not to acknowledge it in order to reinforce my point"

    Quote Originally Posted by Kandraxx View Post
    - PvP …. ….. good one
    Translated: "ACTUALLY strictly multiplayer, but I choose not to acknowledge it in order to reinforce my point"

    Quote Originally Posted by Kandraxx View Post
    They have already built in NPCs to do 4-mans with and actively encourage to do deep dungeons solo through achievement, in a supposed MMO. This shows how much they think of their own game as MMO.
    There's a reason that's an achievement; because it wasn't meant for you to do it like that, but the devs want to acknowledge people who go the extra mile. This is game design 101.

    Quote Originally Posted by Kandraxx View Post
    There is no single design aspect that would make you meet friends and/or future guild members the natural way, yet to fully get my moneys worth and finish all content, I have to magically have 7 people, people that I never met because all of the game was SP as mentioned in the first place.
    I have encountered dozens of situations where I could have made friends if I wanted to, Diadem chatter being one of the biggest, something that's ACTUALLY majorly singleplayer. Sounds like someone isn't putting in the effort to be social, and is blaming the game because of it.

    Quote Originally Posted by Kandraxx View Post
    This might also be the reason why there’s such a thriving RMT business around this game.
    Every game has RMT, because it's next-to-impossible to police. WoW, having been around and popular for much longer than FFXIV, never really solved RMT, and had to add the WoW Token as a way to combat it.
    (9)
    Last edited by NegativeS; 01-14-2022 at 11:24 PM.


    My outline for a Chemist healer: https://forum.square-enix.com/ffxiv/threads/513527-Healer-Concept-Draft-Chemist

  2. #2
    Player
    Kandraxx's Avatar
    Join Date
    Sep 2021
    Posts
    359
    Character
    Aurelia Nox
    World
    Twintania
    Main Class
    White Mage Lv 100
    Quote Originally Posted by NegativeS View Post
    Oh good, somewhere to dump this troll feed I've been carrying.



    Except for all of the parts you need to group up with other people in order to complete, right?



    Any MMO open world is singleplayer if you choose to ignore everyone else.



    I mean, sure? But good luck making money off of it solely on your own...



    Translated: "Almost strictly multiplayer, but I choose not to acknowledge it in order to reinforce my point"



    Translated: "ACTUALLY strictly multiplayer, but I choose not to acknowledge it in order to reinforce my point"



    There's a reason that's an achievement; because it wasn't meant for you to do it like that, but the devs want to acknowledge people who go the extra mile. This is game design 101.



    I have encountered dozens of situations where I could have made friends if I wanted to, Diadem chatter being one of the biggest, something that's ACTUALLY majorly singleplayer. Sounds like someone isn't putting in the effort to be social, and is blaming the game because of it.



    Every game has RMT, because it's next-to-impossible to police. WoW, having been around and popular for much longer than FFXIV, never really solved RMT, and had to add the WoW Token as a way to combat it.
    I don’t know an open world in any MMO, where half the people are in cutscenes and the other half is talking to invisible NPCs that I can’t even see, cause they are at their own specific stage. Mind guiding me to it, cause I wanna check that game out.
    (0)

  3. #3
    Player
    NegativeS's Avatar
    Join Date
    Jun 2021
    Location
    Azeroth
    Posts
    850
    Character
    Negative Space
    World
    Seraph
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Kandraxx View Post
    I don’t know an open world in any MMO, where half the people are in cutscenes and the other half is talking to invisible NPCs that I can’t even see, cause they are at their own specific stage. Mind guiding me to it, cause I wanna check that game out.
    Be that as it may, just because the story events are specific to them doesn't mean that the world is singleplayer. There are FATES, gathering, Hunts, Leves, and a lot of quests that don't have to involve only one person.

    Also, pick-and-choosy much?
    (4)


    My outline for a Chemist healer: https://forum.square-enix.com/ffxiv/threads/513527-Healer-Concept-Draft-Chemist