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  1. #1
    Player
    Elleia's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    215
    Character
    Attica Jurlon
    World
    Adamantoise
    Main Class
    Bard Lv 97
    I was a BRD main for Stormblood and cleared O12S with it as well as progging UWU. I love the job back then. I play more casually now and wanted to try something different, but now I am leveling BRD and it feels a lot less busy than I remember.

    In regards to the mobility tax, I remember most fights during savage and prog, I was stacked with the group, unmoving. If you were too far away you'd miss healing, and there were only a handful of mechanics I remember that you could actually bait to make the phys ranged jobs actually feel like they were there for a reason.

    I do think the mobility tax is too high. I agree that there should be some tax, but not to the extent it currently is. Also SMN is the most mobile caster but does much more damage than p ranged, and is either equal to or better than RDM at this point. So they aren't even all that consistent when it comes to the mobility tax.
    (3)

  2. #2
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Elleia View Post
    In regards to the mobility tax, I remember most fights during savage and prog, I was stacked with the group, unmoving. If you were too far away you'd miss healing, and there were only a handful of mechanics I remember that you could actually bait to make the phys ranged jobs actually feel like they were there for a reason.

    I do think the mobility tax is too high. I agree that there should be some tax, but not to the extent it currently is. Also SMN is the most mobile caster but does much more damage than p ranged, and is either equal to or better than RDM at this point. So they aren't even all that consistent when it comes to the mobility tax.
    You never disconnect from a boss for more than 10 GCDs, 15 if you're playing extremely safe.
    Ranged should be balanced around that, not around players that greed and gets weakness debuffs.

    SMN not only has insane mobility, but also has control over its casting phase.
    I don't want to throw difficulty into the equation, but its rotation is quite forgiving and on rail. You can hardly make a mistake that results in a big dps loss.
    (1)