Love this.I would imagine that the opposite of Superbollide is something like this:
Living Dead: Prevents most attacks from reducing your HP to less than 1. Any damage prevented this way converts Living Dead to Walking Dead.
Walking Dead: Renders you impervious to healing spells and most attacks.
Additional Effect: Converts a portion of damage dealt into HP.
Yeah, the only way to balance the Invulnerabilities would be to make them all the exact same or remove them.
Make them all the same in 6.1, then get rid of them in 7.0
Too much drama and headache involved with these abilities.
Best version of LD and WD we'd ever get.I would imagine that the opposite of Superbollide is something like this:
Living Dead: Prevents most attacks from reducing your HP to less than 1. Any damage prevented this way converts Living Dead to Walking Dead.
Walking Dead: Renders you impervious to healing spells and most attacks.
Additional Effect: Converts a portion of damage dealt into HP.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.