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  1. #171
    Player
    van_arn's Avatar
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    Jul 2011
    Location
    Ul'dah
    Posts
    1,960
    Character
    Van Arn
    World
    Goblin
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Mika_Zahard View Post
    Because someone locking me out of a msq quest because he's nonstop camping me (or the npc) is FUN
    I mean it is, but it takes a special type of player to enjoy this. This is when you call in your buddies to lock the camper out of their MSQ.
    (1)
    Last edited by van_arn; 01-15-2022 at 07:38 AM.

  2. #172
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Velnora View Post
    What is it with this notion that you can't have one with the other?
    I never said this. I even said I'm fine with pvp existing. It currently exists in FFXIV and I'm fine with it. I just don't want FFXIV to turn into an entirely different game like OP wants.
    (4)

  3. #173
    Player
    Velnora's Avatar
    Join Date
    May 2020
    Posts
    469
    Character
    Velnora Pharetsu
    World
    Sargatanas
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Penthea View Post
    I never said this. I even said I'm fine with pvp existing. It currently exists in FFXIV and I'm fine with it. I just don't want FFXIV to turn into an entirely different game like OP wants.
    You are creating a boogeyman, thinking the game would fundamentally change.
    (0)
    Last edited by Velnora; 01-15-2022 at 07:52 AM.

  4. #174
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Velnora View Post
    You are creating a boogeyman, thinking the game would fundamentally change.
    If you think a pvp-driven game isn't much different to a pve-driven game then you clearly have not played a pvp-driven game.

    And before anyone mentions WoW, it was never a pvp-driven game. It has always been mainly pve.
    (4)

  5. #175
    Player
    Miiu's Avatar
    Join Date
    Jul 2012
    Posts
    372
    Character
    Shila Lail
    World
    Shiva
    Main Class
    Sage Lv 90
    Quote Originally Posted by Velnora View Post
    You are creating a boogeyman, thinking the game would fundamentally change.
    Uhm... huh?
    You are aware of the main point people are arguing here, right?
    Just as a reminder:
    Quote Originally Posted by Caurcas View Post
    As the title suggests, SE making 7.0 a pvp driven expansion would really shake up the formula and create many interesting opportunities. First the more practical being that content would have a longer shelf life given it would be more player driven. Also it would make the open world far more interesting by during the boring, one and done zones into moving, contested fronts. They could even do monthly/seasonal rewards and titles for those that control the most land. [...]
    The OP is suggesting a fundamental change to how the game is being played. So yeah the game would change if pvp would dictate the flow of the game.
    (6)

  6. #176
    Player
    Velnora's Avatar
    Join Date
    May 2020
    Posts
    469
    Character
    Velnora Pharetsu
    World
    Sargatanas
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Miiu View Post
    Uhm... huh?
    You are aware of the main point people are arguing here, right?
    Just as a reminder:


    The OP is suggesting a fundamental change to how the game is being played. So yeah the game would change if pvp would dictate the flow of the game.
    A pvp driven expansion does not equate a fundamental change. That is a strawman.
    (0)

  7. #177
    Player
    Velnora's Avatar
    Join Date
    May 2020
    Posts
    469
    Character
    Velnora Pharetsu
    World
    Sargatanas
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Penthea View Post
    If you think a pvp-driven game isn't much different to a pve-driven game then you clearly have not played a pvp-driven game.

    And before anyone mentions WoW, it was never a pvp-driven game. It has always been mainly pve.
    "it was never a pvp-driven game"

    Yeah, you clearly never played vanilla. PvP was THE thing to do.
    (0)

  8. #178
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Velnora View Post
    "it was never a pvp-driven game"

    Yeah, you clearly never played vanilla.
    Oh yea it sure was pvp-driven with the majority of its servers being pve...lol

    And I did play in vanilla. I was actually quite the pvp fiend back then. Until I discovered raiding and left that behind.
    (1)

  9. #179
    Player
    Velnora's Avatar
    Join Date
    May 2020
    Posts
    469
    Character
    Velnora Pharetsu
    World
    Sargatanas
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Penthea View Post
    Oh yea it sure was pvp-driven with the majority of its servers being pve...lol

    And I did play in vanilla. I was actually quite the pvp fiend back then. Until I discovered raiding and left that behind.
    Oh, so then you are just being disingenuous. Alright then.
    (0)

  10. #180
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,856
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Velnora View Post
    A pvp driven expansion does not equate a fundamental change. That is a strawman.
    The "drive" of a game is almost definitively fundamental to said game.

    I don't think PvP elements or theming would be the worst thing ever -- if done well and leaving the actual, direct combat with other players optional, and that's a hell of a caveat. Heck, the original plan for 1.x actually involved a fair bit of PvP (and is now basically just the warring, Eikon-summoning factions of FF16).

    But moving from "PvP is a barely supported afterthought" to "PvP is required and even locks which portions of the economy, and perhaps world, that you may interact with behind factions" would indeed be a fundamental change.
    (5)

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