


I mean, people are already engaging in soft PvP in various aspects of the game.
Housing...
FATE farming...
Marketboard sales...
Who can make the best jokes in a Main Scenario roulette...
So I wouldn't be terribly opposed.
If this was put in, I would unsub and not buy the expansion.
I do not want to participate in open world PvP so any expansion with that as its focus would be a major turn off as another person posted that it would mean it would invalidate the story that we had already done. Which is a horrible route for any story to take. Even if you don't like where it is now and where you feel it is currently going.
PvP in this game is the worst I've ever seen for an MMO. Making an entire expansion based around it would be a disaster.



Sounds horrible, to be frank. In all honesty I've always hated PvP in MMOs, and PvP in general is something I try to avoid like the plague. There's plenty of good PvP games out there for people who like that kind of thing.
Josh explains the issue with PvP MMOs better than I ever could:
https://youtu.be/IFh-Y7sdXXQ
https://youtu.be/34RPwDfLpKg
That sounds like a combination of the ideas used in Battle for Azeroth as well as New World. Which are both steamy piles.As the title suggests, SE making 7.0 a pvp driven expansion would really shake up the formula and create many interesting opportunities. First the more practical being that content would have a longer shelf life given it would be more player driven. Also it would make the open world far more interesting by during the boring, one and done zones into moving, contested fronts. They could even do monthly/seasonal rewards and titles for those that control the most land. You could also involve the crafters and gatherers by making economy player controlled. Making market board systems only work for friendly factions.
Lore wise you could justify it as a either a breakdown of the great company of Eorzea and other nations, or a scramble for the resources of the new world or southern continent. It would also open up role-playing opportunities by allowing players to settle scores with violence. I would even go so far as allowing war crimes and making a infamy/fame or hero/villain system to gauge rewards and standing. I mean, who hasn't wanted to commit warcrimes against the Lalafell menace.
Thoughts?
Lmfao what, ARR had pvp, it was called wolves den and easily my favorite game mode. Just feast without coins and only one life. Healer dead? Better hope theirs is too.


FFXIV it's not a PvP game, having a PvP focus expansion makes no sense. Just wait for Ashes of Creation or go and try Albion online (if you can handle full loot is a good game).
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