Quote Originally Posted by Satarn View Post
Or... they could literally just increase some potencies on already existing skills without adding more buttons and increase NIN's rDPS via aDPS. NIN's low output isn't some mechanical issue - the job's been simply undertuned when going into 6.0. SHB NIN (after buffs) was actually pretty high up there in rDPS.

While I'd love some more actual utility back on ninja (you know, something like Mantra or Arcane Crest instead of just rDPS increases), adding more damage buffs to the job is just more likely to cause SE to undertune it again in the future, because they've been clearly terrified of accidentally giving too much firepower to jobs with raid buffs since SHB.

I really do miss single-target utility on dps, like Palisade and Apocatastatis and I wouldn't mind to see Smokescreen come back as a Shadeshift-like shield, but shareable.
Being able to use Shadeshift on another party member at half effectiveness would be a good start.
But being the Dex melee, it should probably get something like SCHs new party wide sprint buff.

As for actual potency buffs, I think it should capitalise on burst to make use of the Yrick window, so a buff to say DwaD or Hyoton, anything you solely use for Trick, would be good.