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  1. #1
    Player
    kcedelic's Avatar
    Join Date
    Jan 2022
    Posts
    3
    Character
    Ajna Sahaswara
    World
    Goblin
    Main Class
    Paladin Lv 90

    Genuine Scholar feedback

    Please remove energy drain, or make it only restore mp. As someone coming from sage, and wanting to learn scholar: Energy drain feels really out of place/clunky. I understand the potency is very low, but the min max part of my brain suggest not to use those heals to do more damage. Please, just remove that inkling from my head and don't tie the healing resource to dps.

    It feels good on white mage because the blood lily is rewarded from healing, not from not healing.
    (10)

  2. #2
    Player
    Join Date
    Oct 2021
    Posts
    959
    Quote Originally Posted by kcedelic View Post
    Please remove energy drain, or make it only restore mp. As someone coming from sage, and wanting to learn scholar: Energy drain feels really out of place/clunky. I understand the potency is very low, but the min max part of my brain suggest not to use those heals to do more damage. Please, just remove that inkling from my head and don't tie the healing resource to dps.

    It feels good on white mage because the blood lily is rewarded from healing, not from not healing.
    How do lilies "feel good" or how is the blood lily is a "reward" considering if you're doing the same min-maxing on WHM, Misery is a DPS loss too? Afflatus Misery as it is right now is just the illusion of a reward, it's not actually one.
    (12)

  3. #3
    Player
    Tobalito's Avatar
    Join Date
    Jun 2012
    Posts
    131
    Character
    Demitra Omnis
    World
    Hyperion
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Nizzi View Post
    How do lilies "feel good" or how is the blood lily is a "reward" considering if you're doing the same min-maxing on WHM, Misery is a DPS loss too? Afflatus Misery as it is right now is just the illusion of a reward, it's not actually one.
    The Usage and playstyle of Lily and design of how its used feels good on WHM. I do agree it can be buffed to account for making it not a loss. The usage though is great
    (0)

  4. #4
    Player
    Calysto's Avatar
    Join Date
    Aug 2019
    Posts
    412
    Character
    Callisto E'elyaa
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    If you really want to remove ED and not overheal, instead you could have a pure barrier (since SCH has no pure barrier as a barrier healer) or a damageless defensive debuff (slow, blind, etc.)
    (1)

  5. #5
    Player
    RinaShinomiya's Avatar
    Join Date
    Aug 2019
    Location
    Gridania
    Posts
    308
    Character
    Catherine Shinomiya
    World
    Lich
    Main Class
    Sage Lv 90
    I find it funny that during 5.0 players begged for ED to come back while in 6.0 players can't stand seeing it.
    I for one am still waiting for a proper overhaul of Scholars gauges. Make me care about the Fey gauge again.
    (9)

  6. #6
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by RinaShinomiya View Post
    I find it funny that during 5.0 players begged for ED to come back while in 6.0 players can't stand seeing it.
    I for one am still waiting for a proper overhaul of Scholars gauges. Make me care about the Fey gauge again.
    Remove Aetherflow from SCH, make Fey gauge what you spend for the oGCDs that used AF. Make Seraph a permanent upgrade to the fairy, Fey Union having the fairy get a healing buff and focus target a single party member for X seconds, turn Dissipation into the gauge dump ability that does...something.
    (1)

  7. #7
    Player
    OtakuSempai's Avatar
    Join Date
    May 2019
    Posts
    119
    Character
    Corvus Marcellus
    World
    Exodus
    Main Class
    Sage Lv 90
    Quote Originally Posted by kcedelic View Post
    Please remove energy drain, or make it only restore mp. As someone coming from sage, and wanting to learn scholar: Energy drain feels really out of place/clunky. I understand the potency is very low, but the min max part of my brain suggest not to use those heals to do more damage. Please, just remove that inkling from my head and don't tie the healing resource to dps.

    It feels good on white mage because the blood lily is rewarded from healing, not from not healing.
    If you're doing more damage and don't need the heals, then is that really the fault of the SCH's design or this game not requiring you to use your full heal kit?

    If it helps your brain, just blow all of your aetherflow on overheals and waste resources.
    (10)
    Quote Originally Posted by anhaato View Post
    The biggest issue is that square just can't reconcile that some people won't play some jobs optimally. Instead of accepting that people will do that and complain about jobs being hard, they lower the skill ceiling on them. Sure it might make the more casual players happy, but even then for a job like this it's very rarely going to make someone who hated the job start loving it and want to main it. Meanwhile those who enjoyed it before feel alienated.

  8. #8
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,138
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    I could get behind them removing Energy Drain (again lol) since it does pretty much dominate Scholar’s gameplay. But only if they made some kind of ‘replacement’ ability we can use / think about as frequently that’s not just a straight up heal, since healers in general feel like they’re lacking quite a bit in that regard lol.

    If not that they could at least upgrade it into something more interesting than ‘100 potency’. Not really sure why it actually restores hp too lol, it’s not like Arcanists can’t use actual healing spells by the time they learn it. I get that it’s for ‘flavour’ but like, is that really the best way to add it lol
    (3)
    Last edited by Connor; 01-12-2022 at 06:07 AM.

  9. #9
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,112
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Energy drain is a key ability that helps the scholar deal with unused AF stacks. Rather than lose them the SCH can blow them off on ED and get some resources out of it. (Fairy gauge and MP, back in 5.0)

    The fact that ED deals damage topples this process as a DPS gain is much more valuable than healing.

    That's the reason WHM blow Assize on CD (or save it for burst), the reason AST always wanted Balance, or in 6.0 Lord of Crowns. And the reason SGE feels less clunky.

    If you give a healer a choice between more DPS or healing, they will practically always chose DPS since healing has very little value (Except in those moments where it would save you a healing GCD.)

    Keep Energy Drain and have it restore MP but deal no damage, and you will fix SCH issue with Dissipation. It will no longer be a DPS cooldown but a healing cooldown as it was intended.

    This would make SCH less clunky but more boring, because even being able to make an awful choice is more interesting than not having the choice in the first place.
    (15)

  10. #10
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,868
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Feels weird when people are appreciative with Addersgall for not having any dumping options except overheal and/or 700 MP, yet feels the exact opposite toward AF who has the button just for that: to avoid overhealing, drifting Aetherflow, and add a dps gain. Not saying Energy Drain is 100% good, they could’ve made a better stack spender alternative. But I’d take that over sitting at 3 stacks because fairy heals makes up considerable (arguably disgusting amount) portion of their heals.

    And what about Lilies being ‘rewarding’? They are basically a 232p Glare: a loss, provided you will get a Misery use out of it. Except in AoE situation which hardly happens in boss encounters.
    (6)

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