Quote Originally Posted by Raikai View Post
If SSS would be a oGCD the way it is currently, then it would be used for DPS optimizing purposes, kind of defeating the disengagement niche it has. I personally really dislike when damage is baked in ogcd gap closers or disengagers, they inevitably become a dps tool with the added perk of movement, not the other way around.
His suggestion of making it trigger the gcd cooldown it has now (4s base) like Tsubami-gaeshi does alongside a reduction in potency means it would only be a damage gain when you're forced out of melee range or the boss goes untargettable while being significantly more usable in its intended purpose.