Quote Originally Posted by Michieltjuhh View Post
I don't blame the game, other than for having this system in the first place (I don't see the need for it, but that doesn't mean I shouldn't have read it properly).
The reason for the loot lockouts is to avoid people gaming the system to gear up for BiS too quickly. It's the entire function of how the savage gear grind works. I admittedly dislike it as well, because it makes it hard to help friends with savage and also still raid with a static, unless you maintain a separate raid-alt, but I've yet to see anyone come up with an alternative that doesn't get gamed to gear up too quickly.

If your clear status didn't affect everyone else's loot, then you could have a group of eight people each with an alt, and run the duty with one person's "real" character and seven alts, let that real character roll on everything, then that person swapped to their alt and another swapped to their "real" character and you did it again and let them roll on everything, etc. You'd instantly be able to gear an entire static up with every possible drop they could get per floor in a given week. So instead, if 1-4 people have already cleared, you get only 1 chest, and if 5+ people have cleared, you get none.

And it is meant that you do the floors in order each week. You can skip past earlier floors if the party lead has already cleared them that week -- thus meaning if your static only cares about P3S and P4S for gear any longer, you only need one person to clear P1S and P2S for the week so that they can queue the group into P3S -- but it is meant to be a "skipping this" mechanic, not a "going ahead and then coming back later" one.

Yeah, it sucks that you didn't realize this would happen, but it's a long-established fact of how savage works in this game. It's unfortunate, but look at it as a learning experience; missing your pages and loot from P1S and P2S for one week isn't the end of the world.