Page 2 of 2 FirstFirst 1 2
Results 11 to 13 of 13
  1. #11
    Player
    Michieltjuhh's Avatar
    Join Date
    Aug 2019
    Posts
    147
    Character
    Alhiri Visili
    World
    Louisoix
    Main Class
    White Mage Lv 100
    Quote Originally Posted by HyoMinPark View Post
    Yes, there should be consequences for failure to read game warnings properly—warnings the developers put in there specifically to prevent what happened to you after listening to complaints that the reward forfeit was not clear enough to those unsavvy with Savage loot rules (i.e., new raiders). The implemented measure to prevent this—you chose to ignore them/skim them/not read and understand them properly. That falls back on no one but yourself.

    It’s one weekly reward for one week. Not really game-breaking since this tier will be around for the next 6 months. You’re kind of coming off here as if this is some earth-shattering horror when it’s simply you failed to read the warning, and now you have to learn to accept and deal with the consequence of it. Video games shouldn’t be free of consequences, either.
    My point is exactly that it ISN'T a earth-shattering game-breaking thing, which is why it seems so steep to want it to be punished so severely. I agree that the mistake is mine, I should've just read it properly and in its entirety. Far as I know, most games have some way to assist when the player/customer makes a stupid mistake (e.g. deleting an item, despite there being a warning). We're human, after all. I certainly am, all things considered. I just hope(d) that the same would be here, and it doesn't hurt trying.
    (0)

  2. #12
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Michieltjuhh View Post
    My point is exactly that it ISN'T a earth-shattering game-breaking thing, which is why it seems so steep to want it to be punished so severely. I agree that the mistake is mine, I should've just read it properly and in its entirety. Far as I know, most games have some way to assist when the player/customer makes a stupid mistake (e.g. deleting an item, despite there being a warning). We're human, after all. I certainly am, all things considered. I just hope(d) that the same would be here, and it doesn't hurt trying.
    And my point is that it really isn’t that severe of a punishment when this gear will be available for the next 6 months. You have plenty of time to get it. You are only behind by one week, and only for the first two floors.

    Human though we may be, there is no recourse for this because you made a mistake, and measures are in place to prevent said mistake. The only kind of recourse that could be given is your one-time retrieval of an item—but you technically didn’t lose one. At least, not within the confines that that policy is used for. You never cleared P1S or P2S, so you didn’t lose a page for the GMs to retrieve because you never had one to begin with. You merely skipped ahead despite the game warning you that rewards would be forfeited if you did.
    (0)
    Last edited by HyoMinPark; 01-12-2022 at 03:16 AM.
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  3. #13
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Quote Originally Posted by Michieltjuhh View Post
    I don't blame the game, other than for having this system in the first place (I don't see the need for it, but that doesn't mean I shouldn't have read it properly).
    The reason for the loot lockouts is to avoid people gaming the system to gear up for BiS too quickly. It's the entire function of how the savage gear grind works. I admittedly dislike it as well, because it makes it hard to help friends with savage and also still raid with a static, unless you maintain a separate raid-alt, but I've yet to see anyone come up with an alternative that doesn't get gamed to gear up too quickly.

    If your clear status didn't affect everyone else's loot, then you could have a group of eight people each with an alt, and run the duty with one person's "real" character and seven alts, let that real character roll on everything, then that person swapped to their alt and another swapped to their "real" character and you did it again and let them roll on everything, etc. You'd instantly be able to gear an entire static up with every possible drop they could get per floor in a given week. So instead, if 1-4 people have already cleared, you get only 1 chest, and if 5+ people have cleared, you get none.

    And it is meant that you do the floors in order each week. You can skip past earlier floors if the party lead has already cleared them that week -- thus meaning if your static only cares about P3S and P4S for gear any longer, you only need one person to clear P1S and P2S for the week so that they can queue the group into P3S -- but it is meant to be a "skipping this" mechanic, not a "going ahead and then coming back later" one.

    Yeah, it sucks that you didn't realize this would happen, but it's a long-established fact of how savage works in this game. It's unfortunate, but look at it as a learning experience; missing your pages and loot from P1S and P2S for one week isn't the end of the world.
    (0)
    Quote Originally Posted by Packetdancer
    The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
    I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.

Page 2 of 2 FirstFirst 1 2