Or you could place Blood Price on an ally.
Or you could place Blood Price on an ally.
The main issue with damage based procs is that players will feel compelled to use their defensives on recast for damage optimization (or in eating more damage to get the bonuses). The specific solution to this is to have the damage bonus only come out of mitigating specific, designated attacks (i.e. if I use Oblation on this red arrow move alone, I get a Dark Arts proc, or if I use Runic on a specific big raidwide alone, then I gain MP.)
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