This was fun to fill out.
This was fun to fill out.
I've been lurking and enjoying this thread for a while. I'm glad it's still going. I too, was disappointed by EW.
I think it made the same mistake the writers did in ARR and SB where we had a lot of telling rather than showing. Minfillia, Lyse and now Venat, the game tells us what to think about them but if you look for reasons in-game, they're either skated over far too quickly or absent.
With Venat, I cannot follow her reasoning for doing what she did. Deciding to act alone when she has the combined wisdom and powers of the convocation to call upon, seems foolhardy to say the least. Seeing the consequences of her actions I find it hard to accept her as a 'good person', even if she is sorry.
Her defeat of Zodiark and the sundering rather defies logic too, how did she do that if she was so much weaker than he was?
We have a lot of plot holes. So often I found myself thinking along the lines of,
'But if we could do that, why didn't we just...'
No real consequences for our companions was another thing I found annoying. Vitra did a great build up, telling us the awful cost to our friends of simply being associated with us, but that turned out to be 5 mins offstage with yet another fake death, or in this case a whole slew of them.
I thought there was too much filler. Meals with the Scions, visits from them, walks....
And I the only person sick of Tataru at this point? And it turns out she hasn't been keeping the Scions afloat after all, that was mammy Levellieur (and that little detail has me questioning quite a bit of what happened post-ARR).
Garelmond was rushed and somehow the Garleans were reduced to 'nice people, just a bit misguided'. When we were asked why we couldn't accept Garlean rule, our character couldn't even come up with an answer. The whole of SB gave us plenty of answers, even ARR gave us answers. But even though I don't see the Empire as a force for good, I did want to see more of it, I wanted to see how the citizens lived, I wanted to see more of Maxima and the Populares, I wanted to meet some of the miltary and political leaders we'd been hearing about.
I wanted to find out if the story of the Garleans being driven out of their homeland by the magic users was true, partly true or pure fiction dreamed up by Emet to keep the people afraid and to justify some of the things the Empire did.
And I wanted some depth and development for Zenos. It was a bit sobering to do the final ARR beast tribe quest recently and discover that Zenos had basically been given a dry run as 'comedy, fight-me cat-boy'! Exact same motivations and a similar level of depth. If I'd been given the choice to just walk away and leave Zenos instead of having that last fight, I'd have taken it.
I was also disappointed to see Garlemond looked surprisingly like our own cities, with citizens apparently owning cars, yet we have seen no wheeled vehicles besides trains in Garlean territory up to this point. It felt like a clumsy attempt to show us that the Empire's people were just like us and to make them more sympathetic, but where Amaurot succeed, this felt forced.
The theme of lying to people, or concealing facts, supposedly for their own good, was never really explored. Everyone is perfectly ok with it.
Sharlayan began as a place where everyone had an equal voice; it's ended up as somewhere where the majority are kept completely in the dark for decades, and nobody, in this highly educated population, takes issue with it.
Vitra's deception of his people I could understand far more and I felt that was well-handled.
Hydaelin lied to us right from the start and we're told it's also 'understandable' and we're not allowed to think otherwise. It's fine, end of.
Except it really isn't fine. In fact, Elidibus' words about if we had mastered the Echo, we'd be on the same side, ring far more true now. If we had known then what we know now, would we have chosen to throw our lot in with Hydaelin or would we have sided with the Ascians?
Making Hydaelin more nuanced would have strengthened the story imo, and making us tempered by her would have cleared away a lot of issues I have with us following her so blindly.
Giving us more detail about the proposed final sacrifice could have strengthed her case. Venat says she and her followers didn't want to see this new life snuffed out, but what was it exactly?
If we are talking about people born after the creation of Zodiark, I can see a serious moral dilemma and I could understand people dissenting (count me in), but if she was trying to justify leaving people dead who could have been ressurected, including her friends who had sacrificed themselves, just to save a few plants and animals, then she comes across as crazy as Hermes.
And while we are on the subject of Hermes, how come our oh-so-intelligent friends didn't see even the tiniest hint of mental instability there? Convocation material he is not.
I do suspect a little (?) tampering from the Director might have caused some of the issues I am having with EW, it was disturbing to read that the story was re-worked and only finished with days to spare.
I am hoping that the post EW quests will be more interesting and will do what the post SB quests did for that expansion
Before 5.3 I would have filled some of it out. Now, the only ones who get any stars would be Ryne because she isn't associated with everything I hate about the story now. Everyone else either has no stars or negative stars, especially the children. Their whole family is terrible.
And speaking of Sharlyan in the above post, how did we go from sending out assassins to basically Hogwarts?
I remember a statement by Yoshida saying Ishikawa had a lot to do so he had to step in to help. I will attribute all the weird Venat stuff to him, seeing as Ishikawa went on to write about the sundering in a different game. I really hope she sticks around though. I don't like everything about her writing, I hate the plot armour of the scions, but it still has more positives than negatives to me. It seems like Yoshida is aware of people not liking the story considering even Japanese players seem to not be fully happy with it. My only hope is that they learn from what they did and don't do it again. Don't ram multiple expansions together, take your time whether you like what your writing team came up with or not, and stop shoving the scions front and center.
Last edited by DevonEllwood; 07-04-2022 at 10:06 PM.
Yes, it's true. The Reaper job quests go a little deeper into it as do some of the side quests in Garlemald itself.
The Garleans were simply peaceful farmers who settled in Corvos and worked the land yet due to it being rare for them to be able to manipulate aether, they were targeted by their magic wielding neighbours.
Bit by bit, they lost their land. It didn't happen quickly and occurred over a period of roughly eight hundred years. This is why it isn't as simple as 'getting over it' - and then even when they were forced into the bitter frozen wasteland to the north they were still under attack there as well.
It was only when Emet-Selch stepped in that their fortunes reversed - albeit briefly.
It's a complicated situation, certainly, though Fourchenault is not really in a position to comment on it or decide the merit and weight of generational torment inflicted upon the very people who his deluded 'supreme deity' tormented the most as a consequence of the Sundering. I think it's telling that the game avoids bringing up that the Garleans and their difficulty manipulating aether is a direct consequence of Venat's 'grand plan'.
It's also possible for multiple groups of people to have a valid claim to a specific bit of land - though there's really no real reason that the game could not push for a compromise and have the Garlean survivors integrate into Corvos and return to their roots as farmers. The only reason it did not, I suspect, is because the game has ever been one sided in terms of how it goes about 'liberation' stories. An unfortunate consequence of the protagonist centred morality at play as well as the broken aesops. Incidentally, the Garleans are very similar to the Ancients in that regard. Both are races which were subjected to horrific atrocities, had to get their hands dirty in order to survive and then are blamed for not just rolling over and dying for the convenience of the self proclaimed 'heroes' of the story.
I also strongly suspect that the final role quest was pieced together rather quickly at the last minute because the development team realised that having a storyline about the Russian inspired race reclaiming their ancestral homeland at the same time as their real world equivalent engaging in a 'special military operation' had the potential to be controversial.
Which sucks, since I don't think real world events should be influencing the direction of the ongoing story but I get it when accounting for the sort of black and white morality large swathes of this game's community cling to.
It might even explain the weird decision to tie Hildibrand to the relic weapon this time around, especially if Corvos was originally planned to be the Bozja and Eureka equivalent. We might still go there at some point though it was name dropped far too heavily and it does seem as though the writers are struggling to figure out where, exactly, to take the Garleans next. That we haven't heard anything in regards to content equivalent to Ishgard's reconstruction efforts is suspicious as well. Other than a passing comment before Endwalker.
All just speculation, though. We'll never know for sure unless they bring it up in an interview.
No, you're far from alone.
The sources point towards (living) creations seeded by Zodiark, but by all indications, it was a ruse to bide time/draw support, AFAIC. Her primary (and only) motivators as given by the devs are 1) dynamis manipulation and 2) avoiding the fate of the final Dead End. She confirms 1) to Y'shtola in-game but 2) is evident in her cutscene and arguably, Anamnesis. It's telling that even after the WoL re-tells the tale of the conflict between the two sides as they know it, she still was puzzled as to why she'd become Hydaelyn and stand against her people in that way. Even if she had convinced them to stop, the problem of them being unable to easily manipulate dynamis (from her perspective) would continue to exist. So I don't think the sacrifices mattered other than at most an instrumental sense for objective 2).Giving us more detail about the proposed final sacrifice could have strengthed her case. Venat says she and her followers didn't want to see this new life snuffed out, but what was it exactly?
If we are talking about people born after the creation of Zodiark, I can see a serious moral dilemma and I could understand people dissenting (count me in), but if she was trying to justify leaving people dead who could have been ressurected, including her friends who had sacrificed themselves, just to save a few plants and animals, then she comes across as crazy as Hermes.
Anyway, totally agree on the lack of any critical comment on how much deception she perpetrated and with the majority of your points. As to how she defeated Zodiark in spite of being much weaker than him? Why, by dragging the entire star into it, according to her post-defeat section.
Last edited by Lauront; 07-05-2022 at 02:06 AM.
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