But…it is. He could have just been content with 5.3, dying and watching the scions live on. Instead of moving on and forging ahead though, we instead shove his soul into our Graha. So much for dealing with loss…Because Emet-Selch "saved" him by accident. Nobody else would have been able to stop Gr'aha when he was going to sacrifice himself for the player. After that, it just became a manner of, "Okay now we have time to work on the problem, so let's just do the best we can."
It's not Gr'aha's fault that he cheated death.
Which reminds me. That seems like a rather messed up thing to do to young G'raha. Also wasn't he needed inside the tower to keep it shut?
Say what? You're upset that someone didn't lay down and die when they had the option to live? Just so that, what? The game can have artificial pathos?
That's probably even more unrealistic. Someone gave Gr'aha the chance to live and he took it. There is no way he is to blame for that.
The story makes it clear you can't "do it to" someone. Beq Lugg (sp?) tells you that the transfer will not work if the mind in the host body is too different or rejects the memories.
Gr'aha likewise states that he finds it awkward to have his "older self's" memories, but it's not like he's an unwilling host.
*shrug* I suppose. I kind of had a similar initial thought, but let it go because of what Beq Lugg and Gr'aha tell us.
But fair enough.
It’s not as though G’raha cheated death by imbibing the blood of fallen Ascians. The way he got a second lease on life was the way we saved the rest of our friends; it would have been absurd to exclude him from it “just because.” I can mourn the fates of people like Elidibus and Emet-Selch while understanding that the decision to save G’raha and to kill those two characters probably had nothing to do with one another.
Not exactly my point. They could have simply said it wouldn’t work on him. Considering the devs themselves stated they had 2 endings planned for 5.3, it stands to reason one of those was indeed him dying, and they chose not to kill him due to fan appeal. That is something i have a major problem with as again, the character has had nothing but bad writing, plot holes, and plot armor attached to him since his re-introduction.Say what? You're upset that someone didn't lay down and die when they had the option to live? Just so that, what? The game can have artificial pathos?
That's probably even more unrealistic. Someone gave Gr'aha the chance to live and he took it. There is no way he is to blame for that.
The story makes it clear you can't "do it to" someone. Beq Lugg (sp?) tells you that the transfer will not work if the mind in the host body is too different or rejects the memories.
Gr'aha likewise states that he finds it awkward to have his "older self's" memories, but it's not like he's an unwilling host.
He’s twenty four years old—which is still extremely young—and the scene is being exaggerated for comedy (and also likely that the engine might just not be up to the task of expressing his desire to go in a more subtle way). The point is that he understands that his duties and promise to Krile come first beyond a non-Badesion excursion—and indeed, when he talks about going on future adventures with us in the aftermath of 6.0, it’s in the context of Baldesion commissions of particular difficulty or interest—but we’ve come here with a personal request for him, so the temptation to drop everything and go is real…
(And again as for that so-called all-consuming obsession with us, the first thing he does is suggest Y’shtola join us, so it’s not like he’s trying to get us alone to have his wicked way with us)
Don’t get me wrong, I’m not saying you personally have to like G’raha or find the scene funny. I’m also not saying there aren’t things to criticize or that the game can’t lean a little too hard into him as a comedy character. I just don’t think it’s a character inconsistency that he’s excitable and loves the idea of exploring shit with someone he admires.
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