Post #62 is almost exactly how I feel about post Stormblood XIV.
I'll also add that music isn't as good as before either. Before Stormblood the soundtrack out of dungeons didn't consist of overusing the same 2 leitmotif ad nauseum. Even heavensward and dragonsong were used more sparingly and definitely less like "same song but replace instruments" like Endwalker does.
Old Sharlayan's theme is great but Radz at Han sounds completely forgettable because it's basically a remix of a remix of the same theme with awkward beat.
Remember when each nation pretty much had its own motif and zones had distinct tracks generating more variety of motif for dungeons and hamlets? Well I guess you're loving hearing either recycling of 1.0 uematsu tracks taken out of their original context (ShB) to save on not getting additional composers or the same two leitmotif being almost everywhere.
This game is being held by eye candy, MCU tier writing, boss fights and all the casual lifesim content now. Everything else feels decidedly more rushed than before despite the increased budget and for all the job balance they swear by healers and tanks are still tedious.