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  1. #11
    Player
    Melorie's Avatar
    Join Date
    Mar 2016
    Posts
    682
    Character
    Melorie Valliere
    World
    Behemoth
    Main Class
    White Mage Lv 81
    Quote Originally Posted by Atelier-Bagur View Post
    I would like to hear some peoples examples of good storytelling in rpgs.


    I personally still hold FFIX as one the series's best stories told with an interesting and diverse cast, its themes, its world and even its main villian. Nothing in FFXIV can ever surpass it imo
    I feel like FFIX really is good at creating a diverse cast with a background that keeps you interested. It really nails an aspect of fantasy that nowadays it seems quite hard to reach, which is to keep that feeling of a very different world without throwing tons of forced worldbuilding on you. That's a thing that I forever miss in current FFs: a truly diverse cast. I also enjoyed FFT, I feel like Wiegraf and Delita are amazing characters. It's hard to see if SE is capable of bringing that nuance to a character without making it overboard in XIV.

    I'm a fan of Divinity: Original Sin II because it was good at giving a sense of a world that is dying and in despair. And I feel like Bioware did it good sometimes, even with all it's mistakes. Dragon Age: Origins is cliché but a satisfying cliché. Dragon Age II had a lot of faults but it was an RPG that tried to tell the history of a city, which is really ambitious and interesting. Pillars of Eternity is a bit boring when it comes to aesthetic but I also enjoyed the story a lot. Persona 5 is really creative and cute at making you "bond" with your companion.

    My favorite RPG probably remains Disco Elysium, it is one of the most interesting texts I've come across _and_ I actually enjoy the lack of combat and how they solved that in a way that the person is interested in the overall game besides the gameplay as well.
    (5)
    Last edited by Melorie; 03-15-2023 at 06:47 AM.